Triple Play 97: Difference between revisions

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== Description ==
== Description ==
''Triple Play 97'' is the second game in the ''Triple Play'' series and second U.S.-released baseball game developed internally at EA Sports by the team sometimes known as Extended Play Productions, part of EA Canada. EA Sports developed two baseball games in 1995: ''Triple Play 96'', a 2D baseball game for Sega Genesis, and ''Pro Yakyuu Virtual Stadium'', a Japan-only baseball game for 3DO using 3D-modeled stadiums and pre-rendered sprites of 3D-style baseball players. ''Triple Play 97'' is an adaptation of ''Virtual Stadium'' or the U.S. market and PlayStation console, with the same game design and some shared art and sound assets. The game includes all 28 Major League Baseball parks, 3D-modeled and with slick intro cinematics for each showing the camera flying down into the park from above.  
''Triple Play 97'' is the second game in the ''Triple Play'' series and second U.S.-released baseball game developed internally at EA Sports by the team sometimes known as Extended Play Productions, part of EA Canada. EA Sports developed two baseball games in 1995: ''Triple Play 96'', a 2D baseball game for Sega Genesis, and ''Pro Yakyuu Virtual Stadium'', a Japan-only baseball game for 3DO using 3D-modeled stadiums and pre-rendered sprites of 3D-style baseball players. ''Triple Play 97'' is an adaptation of ''Virtual Stadium'' for the U.S. market and PlayStation console, with the same game design and some shared art and sound assets. The game includes all 28 Major League Baseball parks, 3D-modeled and with slick intro cinematics for each showing the camera flying down into the park from above.  


Any pitcher can throw any of the game’s ten pitches: “Slow” fastball, fastball, Changeup, curveball, screwball, slider, sinker, splitfinger, knuckleball, or pitchout. Each pitcher has different ratings for each pitch. Hitters can choose an open, closed, or normal stance before each pitch then make a normal swing, power swing, or bunt. Holding the D-pad in a direction will influence the ball to be hit in that direction (for instance, holding Up makes a flyball more likely, and left will hit the ball to the batter’s left).  
Any pitcher can throw any of the game’s ten pitches: “Slow” fastball, fastball, Changeup, curveball, screwball, slider, sinker, splitfinger, knuckleball, or pitchout. Each pitcher has different ratings for each pitch. Hitters can choose an open, closed, or normal stance before each pitch then make a normal swing, power swing, or bunt. Holding the D-pad in a direction will influence the ball to be hit in that direction (for instance, holding Up makes a flyball more likely, and left will hit the ball to the batter’s left).