I Love Softball: Difference between revisions

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}}A cutesy 8-bit softball game by the studio that would later bring you Sleve McDichael’s ''Fighting Baseball''.
 
== Gameplay Video ==
 
== Description ==
Gameplay is similar to other simple 8-bit baseball games like ''R.B.I. Baseball'', with a few softball-specific elements: Games are seven innings long, pitchers throw underhand, and, saddest of all, the players’ arm strength is terrible. Running to cover a base is often as fast as throwing to it.
 
In one-player mode, players choose a high school team from a map of Japanese prefectures, taking them through a gauntlet of increasingly strong teams: Regional competition, national competition at the Koushien tournament, a game against the U.S. national team, games against professional Japanese teams, and then against a U.S. Major League team.
 
In two-player mode, players can choose to use high school teams, professional teams (themed after NPB teams), or all-star teams (draft a team of players from the professional teams).
 
Player names are fictional and follow themes: One team’s players are all named after Japanese historical eras (Sengoku, Heian, Showa). Another team’s players are named loosely after game companies (Konyami = Konami, Sun = Sunsoft, Coconyatsu = Coconuts).
 
An anthropomorphic pachinko ball from Coconuts Japan’s many gambling-themed games appears on the scoreboard between half-innings.
 
== Physical Media ==

Revision as of 15:59, 11 February 2024

I Love Softball
JP Title I LOVE ソフトボール
Release Date Japan: December 19 1989
Platforms Famicom
Developer Coconuts Japan
Publisher Coconuts Japan

A cutesy 8-bit softball game by the studio that would later bring you Sleve McDichael’s Fighting Baseball.

Gameplay Video

Description

Gameplay is similar to other simple 8-bit baseball games like R.B.I. Baseball, with a few softball-specific elements: Games are seven innings long, pitchers throw underhand, and, saddest of all, the players’ arm strength is terrible. Running to cover a base is often as fast as throwing to it.

In one-player mode, players choose a high school team from a map of Japanese prefectures, taking them through a gauntlet of increasingly strong teams: Regional competition, national competition at the Koushien tournament, a game against the U.S. national team, games against professional Japanese teams, and then against a U.S. Major League team.

In two-player mode, players can choose to use high school teams, professional teams (themed after NPB teams), or all-star teams (draft a team of players from the professional teams).

Player names are fictional and follow themes: One team’s players are all named after Japanese historical eras (Sengoku, Heian, Showa). Another team’s players are named loosely after game companies (Konyami = Konami, Sun = Sunsoft, Coconyatsu = Coconuts).

An anthropomorphic pachinko ball from Coconuts Japan’s many gambling-themed games appears on the scoreboard between half-innings.

Physical Media