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		<id>https://30-30.club/encyclopedia/index.php?title=Nintendo_Pennant_Chase_Baseball&amp;diff=1693</id>
		<title>Nintendo Pennant Chase Baseball</title>
		<link rel="alternate" type="text/html" href="https://30-30.club/encyclopedia/index.php?title=Nintendo_Pennant_Chase_Baseball&amp;diff=1693"/>
		<updated>2024-12-02T02:41:24Z</updated>

		<summary type="html">&lt;p&gt;MkII: /* Game Modes &amp;amp; Features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfobox&lt;br /&gt;
| title = Nintendo Pennant Chase Baseball&lt;br /&gt;
| image = Nintendo Pennant Chase Baseball front cover.jpg&lt;br /&gt;
| releasedate = Unreleased (announced for 2005)&lt;br /&gt;
| platforms = GameCube&lt;br /&gt;
| developer = Exile Interactive&lt;br /&gt;
| publisher = Nintendo&lt;br /&gt;
| price = &lt;br /&gt;
| teamnames = Real MLB teams&lt;br /&gt;
| playernames = Real MLB players&lt;br /&gt;
| coverathlete = David Ortiz&lt;br /&gt;
}}&#039;&#039;&#039;&#039;&#039;Nintendo Pennant Chase Baseball&#039;&#039;&#039;&#039;&#039; is an unreleased action baseball game by Exile Interactive set in MLB, which was planned for release in 2005. Exile Interactive served as the development team for the game. The team had previously worked on Sega&#039;s &#039;&#039;[[World Series Baseball 2K2]]&#039;&#039; and &#039;&#039;[[World Series Baseball 2K3|2K3]].&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
The game was originally announced for an April 4th release date, then delayed to June 13th. A trailer and gameplay was shown at E3 2005, which took place from May 18-20. On June 13th 2005, Nintendo announced the game was delayed indefinitely. &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Batting is controlled with a bat-shaped swing cursor. Flicking the GameCube C-stick up, down, left, or right will influence the direction of the batted ball. &lt;br /&gt;
&lt;br /&gt;
Pitches are aimed by holding the left stick in the desired location then timing the pitch meter correctly for an accurate pitch. Different previews give different descriptions of the C-stick functionality while pitching: Flicking the C-stick down once or twice adds spin to the pitch, at the expense of control. Tilting the C-stick before catching a pop-up on defense will set up to make a running throw, to counter a sacrifice fly.  &lt;br /&gt;
&lt;br /&gt;
The game features a Speed Play mode that can be enabled mid-game, focusing control to only the batter-pitcher matchup to allow a full game to played more quickly.&lt;br /&gt;
&lt;br /&gt;
Rookie of the Year mode lets players control a single created character across a full season. Performance points earned in the mode can be spent to improve other players on the same team. Created characters that win the Rookie of the Year award are added to the free agent pool for Franchise Mode. In this mode, you can purchase coaching help from Hall of Famers such as Yogi Berra to improve your team&#039;s attributes.  &lt;br /&gt;
&lt;br /&gt;
Franchise Mode allows for control of a single team for up to fifteen seasons. &lt;br /&gt;
&lt;br /&gt;
A Home Field Evolution mode allows the player to earn upgrade points across various game modes to spend on their own custom park, starting with a sandlot park then moving up to a high school field, then eventually a big league stadium. After unlocking all features of one tier of park in this mode, the park is unlocked for all play modes.  &lt;br /&gt;
&lt;br /&gt;
Multiplayer was supported, for up to 4 players.  &lt;br /&gt;
&lt;br /&gt;
The play-by-play commentator is Rick Rizzs, then of the Seattle Mariners. The color guy is Bob Brenly, former Diamondbacks manager and then-Cubs broadcaster. The stadium announcer is Tom Hutyler, also of the Mariners.   &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Greatest Day&amp;quot; by Bowling for Soup is the game&#039;s title track. E3 footage of the game also included the song &amp;quot;My Everything&amp;quot; by Goldfinger.  &lt;br /&gt;
&lt;br /&gt;
E3 footage indicates that points earned through gameplay can unlock 65 unlockable jerseys and 10 stadiums.  &lt;br /&gt;
&lt;br /&gt;
= Game Modes &amp;amp; Features =&lt;br /&gt;
----&#039;&#039;&#039;Exhibition Game&#039;&#039;&#039; - Standard exhibition game mode, pick from any of the 30 MLB teams and go head-to-head with up to 4-players.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Franchise Mode&#039;&#039;&#039; - Traditional Franchise mode that offers manager play with deep simulation and finance and performance-related team goals. Maximum length is 15 seasons. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rookie of the Year&#039;&#039;&#039; - Rookie of the Year Mode is a new way to play through a Major League Baseball® season. This is RPG baseball. Start out creating a rookie and adding him to your favorite Major League Baseball® team. With each game, you earn points that you can use to increase specific characteristics (batting, throwing, fielding, new pitches, etc.) of players on your team. Buy team upgrades like batting clinics and pitching seminars from Hall of Fame players to get added points for team players. Earn the Rookie of the Year award and use your upgraded player anywhere in the game. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed Play&#039;&#039;&#039; - Have just 10 minutes to play a game? Speed Play is for you. Play lightning-fast games with the full ability to pitch and hit, while the fielding outcome is quickly determined. This can be used in any mode in the game. For hard-core gamers, it is the perfect quick play between simulating a game and playing the full experience.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Playoff Hunt&#039;&#039;&#039; - Jump straight into the heat of the pennant chase! Each team has it&#039;s own unique scenario, re-live moments of clinching&#039;s past. Playoff Hunt puts players right in the thick of a season with their teams battling to reach the playoffs. (Uses the 2004 rosters)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Home Field Evolution&#039;&#039;&#039; - Home Field Evolution is a new approach to baseball game rewards. Upgrade four unique baseball fields (Sand Lot, High School, AAA, Major League™) by playing any mode in the game. Players earn points that allow them to upgrade field amenities (fences, scoreboards, field detail, etc.) and earn the ability to play in these unique fields as you upgrade them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tournament Mode&#039;&#039;&#039; - Features four-, eight-, and 16-tournament bracket play for two to 16 players. Use Speed Play in Tournament Mode for an intense and quick tournament experience.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Veteran C-Stick Control&#039;&#039;&#039; - Veteran C-Stick Control is incorporated into all aspects of game play. Pitching allows players to put additional spin on the ball. Batting allows players to decide which part of the field to hit to. Fielders can move back on fly balls to increase throw power. Runners can choose which direction to slide into the bag.&lt;br /&gt;
&lt;br /&gt;
== E3 2005 Trailer ==&lt;br /&gt;
&amp;lt;youtube&amp;gt;KlXsdCOlENU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== E3 Gameplay Video ==&lt;br /&gt;
From the GameCube Cafe DVD for E3 2005:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;https://youtu.be/bZ8nCotM0Os&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
From 2:44 to 4:22 in the video below includes footage of the game being played at E3 2005. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Yoi_VjrP7C0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Producer Interview ==&lt;br /&gt;
Two interviews with Nintendo of America producer Henry Sterchi about the game, from IGN and GameSpot. Both interviews were performed at a Nintendo event surrounding the Opening Day Twins at Mariners game on April 5, 2005.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;CRw4O3fFlSU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;PQNu_cSaxtc&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
There is no instruction manual or gameplay video to confirm the credits. The list below is drawn from various sources, and may have some inaccuracies, and is likely missing several individuals who should be credited. &lt;br /&gt;
&lt;br /&gt;
Jason Busch - Programmer&lt;br /&gt;
&lt;br /&gt;
Yann Cleroux - Senior Programmer&lt;br /&gt;
&lt;br /&gt;
Dave Coburn - Lead Animator&lt;br /&gt;
&lt;br /&gt;
Wendall Harding - Programmer&lt;br /&gt;
&lt;br /&gt;
Justin Heyes-Jones - Senior Software Engineer&lt;br /&gt;
&lt;br /&gt;
Neil Hill - Head of Technology&lt;br /&gt;
&lt;br /&gt;
Mike Krazanowki - Senior Programmer&lt;br /&gt;
&lt;br /&gt;
Rodney Lum - Senior Artist&lt;br /&gt;
&lt;br /&gt;
Kevin Macadam - Animator&lt;br /&gt;
&lt;br /&gt;
Allen McPheeters - Senior Game Designer&lt;br /&gt;
&lt;br /&gt;
Thomas OByrne - System Administrator&lt;br /&gt;
&lt;br /&gt;
James Norwood - Senior A.I. Engineer&lt;br /&gt;
&lt;br /&gt;
Glen Schulz - Technical Art Director&lt;br /&gt;
&lt;br /&gt;
Brian Segall - Programmer&lt;br /&gt;
&lt;br /&gt;
Dave Smith - Programmer&lt;br /&gt;
&lt;br /&gt;
Steve Snake - Senior Engineer&lt;br /&gt;
&lt;br /&gt;
Dan Tudge - Executive Producer&lt;br /&gt;
&lt;br /&gt;
Nicki Vankoughnett - Programmer&lt;br /&gt;
&lt;br /&gt;
Richard Walker - Lead Programmer&lt;br /&gt;
&lt;br /&gt;
Art We - Art Director&lt;br /&gt;
&lt;br /&gt;
Todd White - Software Engineer&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Nintendo Pennant Chase Baseball.png|Nintendo Pennant Chase Baseball logo&lt;br /&gt;
File:Nintendo Pennant Chase Baseball batter vs pitcher.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball pitching meter.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball main menu.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball David Ortiz running.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball David Ortiz swing.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball David Ortiz swinging.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball David Ortiz.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball franchise mode red sox.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball franchise mode yankees.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball home field evolution 1.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball home field evolution 2.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball home field evolution 3.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball player points.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball select teams.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball speed play mode.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball tournament mode.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball swing and miss.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball Tigers batter.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball Mets.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball Twins infield play.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball play on infield.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball play at second.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball Minute Maid Park.jpg&lt;br /&gt;
File:651441-925906 20050406 002.jpg&lt;br /&gt;
File:651444-925906 20050406 005.jpg&lt;br /&gt;
File:Cubs v Pirates screenshot.png|Cubs at Pirates screenshot, from Nintendo Power, Issue 190&lt;br /&gt;
File:Speed Play screenshot.png|Speed Play mode screenshot, from Nintendo Power, Issue 190&lt;br /&gt;
File:Rookie of the Year screenshot.png|Rookie of the Year mode screenshot, from Nintendo Power, Issue 190&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Magazine Scans ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - Nintendo Power 190.png|Preview from Nintendo Power, Issue 190&lt;br /&gt;
File:Nintendo Pennant Chase Baseball ad - EGM 191.png|Best Buy advertorial discussing Nintendo Pennant Chase Baseball and Bowling for Soup - Electronic Gaming Monthly 191&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - Game Informer 144.png|Preview in Game Informer #144&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - GameSpot.png|GameSpot preview. Captured 2024.&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - NintendoWorldReport.png|Nintendo World Report preview. Captured 2024.&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - IGN.png|IGN preview. Captured 2024.&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview 1 - Nsidr.png|Nsidr preview, page 1. Captured 2024.&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview 2 - Nsidr.png|Nsidr preview, page 2. Captured 2024.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [https://www.nintendoworldreport.com/preview/3741/nintendo-pennant-chase-baseball-gamecube Game preview by Nintendo World Report]&lt;br /&gt;
* [https://www.siliconera.com/developer-nintendo-pennant-chase-baseball-was-completed-but-not-released/ Siliconera story from 2010 with quotes from Senior Engineer Steve Snake indicating game was completed but never released]&lt;br /&gt;
* [https://www.gamespot.com/articles/pennant-chase-baseball-takes-swings-june-13/1100-6121150/ GameSpot article covering the game&#039;s first delay from April to June]&lt;br /&gt;
* [https://www.ign.com/articles/2005/06/14/delay-of-game IGN post about the game&#039;s indefinite delay announcement]&lt;br /&gt;
&lt;br /&gt;
[[Category:Unreleased games]]&lt;br /&gt;
[[Category:Published by Nintendo]]&lt;br /&gt;
[[Category:Developed by Exile Interactive]]&lt;br /&gt;
[[Category:2000s]]&lt;br /&gt;
[[Category:Pro baseball games]]&lt;br /&gt;
[[Category:GameCube games]]&lt;/div&gt;</summary>
		<author><name>MkII</name></author>
	</entry>
	<entry>
		<id>https://30-30.club/encyclopedia/index.php?title=Nintendo_Pennant_Chase_Baseball&amp;diff=1692</id>
		<title>Nintendo Pennant Chase Baseball</title>
		<link rel="alternate" type="text/html" href="https://30-30.club/encyclopedia/index.php?title=Nintendo_Pennant_Chase_Baseball&amp;diff=1692"/>
		<updated>2024-12-02T02:41:13Z</updated>

		<summary type="html">&lt;p&gt;MkII: /* Game Modes &amp;amp; Features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfobox&lt;br /&gt;
| title = Nintendo Pennant Chase Baseball&lt;br /&gt;
| image = Nintendo Pennant Chase Baseball front cover.jpg&lt;br /&gt;
| releasedate = Unreleased (announced for 2005)&lt;br /&gt;
| platforms = GameCube&lt;br /&gt;
| developer = Exile Interactive&lt;br /&gt;
| publisher = Nintendo&lt;br /&gt;
| price = &lt;br /&gt;
| teamnames = Real MLB teams&lt;br /&gt;
| playernames = Real MLB players&lt;br /&gt;
| coverathlete = David Ortiz&lt;br /&gt;
}}&#039;&#039;&#039;&#039;&#039;Nintendo Pennant Chase Baseball&#039;&#039;&#039;&#039;&#039; is an unreleased action baseball game by Exile Interactive set in MLB, which was planned for release in 2005. Exile Interactive served as the development team for the game. The team had previously worked on Sega&#039;s &#039;&#039;[[World Series Baseball 2K2]]&#039;&#039; and &#039;&#039;[[World Series Baseball 2K3|2K3]].&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
The game was originally announced for an April 4th release date, then delayed to June 13th. A trailer and gameplay was shown at E3 2005, which took place from May 18-20. On June 13th 2005, Nintendo announced the game was delayed indefinitely. &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Batting is controlled with a bat-shaped swing cursor. Flicking the GameCube C-stick up, down, left, or right will influence the direction of the batted ball. &lt;br /&gt;
&lt;br /&gt;
Pitches are aimed by holding the left stick in the desired location then timing the pitch meter correctly for an accurate pitch. Different previews give different descriptions of the C-stick functionality while pitching: Flicking the C-stick down once or twice adds spin to the pitch, at the expense of control. Tilting the C-stick before catching a pop-up on defense will set up to make a running throw, to counter a sacrifice fly.  &lt;br /&gt;
&lt;br /&gt;
The game features a Speed Play mode that can be enabled mid-game, focusing control to only the batter-pitcher matchup to allow a full game to played more quickly.&lt;br /&gt;
&lt;br /&gt;
Rookie of the Year mode lets players control a single created character across a full season. Performance points earned in the mode can be spent to improve other players on the same team. Created characters that win the Rookie of the Year award are added to the free agent pool for Franchise Mode. In this mode, you can purchase coaching help from Hall of Famers such as Yogi Berra to improve your team&#039;s attributes.  &lt;br /&gt;
&lt;br /&gt;
Franchise Mode allows for control of a single team for up to fifteen seasons. &lt;br /&gt;
&lt;br /&gt;
A Home Field Evolution mode allows the player to earn upgrade points across various game modes to spend on their own custom park, starting with a sandlot park then moving up to a high school field, then eventually a big league stadium. After unlocking all features of one tier of park in this mode, the park is unlocked for all play modes.  &lt;br /&gt;
&lt;br /&gt;
Multiplayer was supported, for up to 4 players.  &lt;br /&gt;
&lt;br /&gt;
The play-by-play commentator is Rick Rizzs, then of the Seattle Mariners. The color guy is Bob Brenly, former Diamondbacks manager and then-Cubs broadcaster. The stadium announcer is Tom Hutyler, also of the Mariners.   &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Greatest Day&amp;quot; by Bowling for Soup is the game&#039;s title track. E3 footage of the game also included the song &amp;quot;My Everything&amp;quot; by Goldfinger.  &lt;br /&gt;
&lt;br /&gt;
E3 footage indicates that points earned through gameplay can unlock 65 unlockable jerseys and 10 stadiums.  &lt;br /&gt;
&lt;br /&gt;
= Game Modes &amp;amp; Features =&lt;br /&gt;
----&#039;&#039;&#039;Exhibition Game&#039;&#039;&#039; - Standard exhibition game mode, pick from any of the 30 MLB teams and go head-to-head with up to 4-players.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Franchise Mode&#039;&#039;&#039; - Traditional Franchise mode that offers manager play with deep simulation and finance and performance-related team goals. Maxmium length is 15 seasons. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rookie of the Year&#039;&#039;&#039; - Rookie of the Year Mode is a new way to play through a Major League Baseball® season. This is RPG baseball. Start out creating a rookie and adding him to your favorite Major League Baseball® team. With each game, you earn points that you can use to increase specific characteristics (batting, throwing, fielding, new pitches, etc.) of players on your team. Buy team upgrades like batting clinics and pitching seminars from Hall of Fame players to get added points for team players. Earn the Rookie of the Year award and use your upgraded player anywhere in the game. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed Play&#039;&#039;&#039; - Have just 10 minutes to play a game? Speed Play is for you. Play lightning-fast games with the full ability to pitch and hit, while the fielding outcome is quickly determined. This can be used in any mode in the game. For hard-core gamers, it is the perfect quick play between simulating a game and playing the full experience.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Playoff Hunt&#039;&#039;&#039; - Jump straight into the heat of the pennant chase! Each team has it&#039;s own unique scenario, re-live moments of clinching&#039;s past. Playoff Hunt puts players right in the thick of a season with their teams battling to reach the playoffs. (Uses the 2004 rosters)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Home Field Evolution&#039;&#039;&#039; - Home Field Evolution is a new approach to baseball game rewards. Upgrade four unique baseball fields (Sand Lot, High School, AAA, Major League™) by playing any mode in the game. Players earn points that allow them to upgrade field amenities (fences, scoreboards, field detail, etc.) and earn the ability to play in these unique fields as you upgrade them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tournament Mode&#039;&#039;&#039; - Features four-, eight-, and 16-tournament bracket play for two to 16 players. Use Speed Play in Tournament Mode for an intense and quick tournament experience.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Veteran C-Stick Control&#039;&#039;&#039; - Veteran C-Stick Control is incorporated into all aspects of game play. Pitching allows players to put additional spin on the ball. Batting allows players to decide which part of the field to hit to. Fielders can move back on fly balls to increase throw power. Runners can choose which direction to slide into the bag.&lt;br /&gt;
&lt;br /&gt;
== E3 2005 Trailer ==&lt;br /&gt;
&amp;lt;youtube&amp;gt;KlXsdCOlENU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== E3 Gameplay Video ==&lt;br /&gt;
From the GameCube Cafe DVD for E3 2005:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;https://youtu.be/bZ8nCotM0Os&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
From 2:44 to 4:22 in the video below includes footage of the game being played at E3 2005. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Yoi_VjrP7C0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Producer Interview ==&lt;br /&gt;
Two interviews with Nintendo of America producer Henry Sterchi about the game, from IGN and GameSpot. Both interviews were performed at a Nintendo event surrounding the Opening Day Twins at Mariners game on April 5, 2005.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;CRw4O3fFlSU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;PQNu_cSaxtc&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
There is no instruction manual or gameplay video to confirm the credits. The list below is drawn from various sources, and may have some inaccuracies, and is likely missing several individuals who should be credited. &lt;br /&gt;
&lt;br /&gt;
Jason Busch - Programmer&lt;br /&gt;
&lt;br /&gt;
Yann Cleroux - Senior Programmer&lt;br /&gt;
&lt;br /&gt;
Dave Coburn - Lead Animator&lt;br /&gt;
&lt;br /&gt;
Wendall Harding - Programmer&lt;br /&gt;
&lt;br /&gt;
Justin Heyes-Jones - Senior Software Engineer&lt;br /&gt;
&lt;br /&gt;
Neil Hill - Head of Technology&lt;br /&gt;
&lt;br /&gt;
Mike Krazanowki - Senior Programmer&lt;br /&gt;
&lt;br /&gt;
Rodney Lum - Senior Artist&lt;br /&gt;
&lt;br /&gt;
Kevin Macadam - Animator&lt;br /&gt;
&lt;br /&gt;
Allen McPheeters - Senior Game Designer&lt;br /&gt;
&lt;br /&gt;
Thomas OByrne - System Administrator&lt;br /&gt;
&lt;br /&gt;
James Norwood - Senior A.I. Engineer&lt;br /&gt;
&lt;br /&gt;
Glen Schulz - Technical Art Director&lt;br /&gt;
&lt;br /&gt;
Brian Segall - Programmer&lt;br /&gt;
&lt;br /&gt;
Dave Smith - Programmer&lt;br /&gt;
&lt;br /&gt;
Steve Snake - Senior Engineer&lt;br /&gt;
&lt;br /&gt;
Dan Tudge - Executive Producer&lt;br /&gt;
&lt;br /&gt;
Nicki Vankoughnett - Programmer&lt;br /&gt;
&lt;br /&gt;
Richard Walker - Lead Programmer&lt;br /&gt;
&lt;br /&gt;
Art We - Art Director&lt;br /&gt;
&lt;br /&gt;
Todd White - Software Engineer&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Nintendo Pennant Chase Baseball.png|Nintendo Pennant Chase Baseball logo&lt;br /&gt;
File:Nintendo Pennant Chase Baseball batter vs pitcher.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball pitching meter.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball main menu.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball David Ortiz running.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball David Ortiz swing.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball David Ortiz swinging.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball David Ortiz.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball franchise mode red sox.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball franchise mode yankees.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball home field evolution 1.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball home field evolution 2.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball home field evolution 3.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball player points.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball select teams.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball speed play mode.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball tournament mode.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball swing and miss.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball Tigers batter.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball Mets.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball Twins infield play.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball play on infield.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball play at second.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball Minute Maid Park.jpg&lt;br /&gt;
File:651441-925906 20050406 002.jpg&lt;br /&gt;
File:651444-925906 20050406 005.jpg&lt;br /&gt;
File:Cubs v Pirates screenshot.png|Cubs at Pirates screenshot, from Nintendo Power, Issue 190&lt;br /&gt;
File:Speed Play screenshot.png|Speed Play mode screenshot, from Nintendo Power, Issue 190&lt;br /&gt;
File:Rookie of the Year screenshot.png|Rookie of the Year mode screenshot, from Nintendo Power, Issue 190&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Magazine Scans ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - Nintendo Power 190.png|Preview from Nintendo Power, Issue 190&lt;br /&gt;
File:Nintendo Pennant Chase Baseball ad - EGM 191.png|Best Buy advertorial discussing Nintendo Pennant Chase Baseball and Bowling for Soup - Electronic Gaming Monthly 191&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - Game Informer 144.png|Preview in Game Informer #144&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - GameSpot.png|GameSpot preview. Captured 2024.&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - NintendoWorldReport.png|Nintendo World Report preview. Captured 2024.&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - IGN.png|IGN preview. Captured 2024.&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview 1 - Nsidr.png|Nsidr preview, page 1. Captured 2024.&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview 2 - Nsidr.png|Nsidr preview, page 2. Captured 2024.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [https://www.nintendoworldreport.com/preview/3741/nintendo-pennant-chase-baseball-gamecube Game preview by Nintendo World Report]&lt;br /&gt;
* [https://www.siliconera.com/developer-nintendo-pennant-chase-baseball-was-completed-but-not-released/ Siliconera story from 2010 with quotes from Senior Engineer Steve Snake indicating game was completed but never released]&lt;br /&gt;
* [https://www.gamespot.com/articles/pennant-chase-baseball-takes-swings-june-13/1100-6121150/ GameSpot article covering the game&#039;s first delay from April to June]&lt;br /&gt;
* [https://www.ign.com/articles/2005/06/14/delay-of-game IGN post about the game&#039;s indefinite delay announcement]&lt;br /&gt;
&lt;br /&gt;
[[Category:Unreleased games]]&lt;br /&gt;
[[Category:Published by Nintendo]]&lt;br /&gt;
[[Category:Developed by Exile Interactive]]&lt;br /&gt;
[[Category:2000s]]&lt;br /&gt;
[[Category:Pro baseball games]]&lt;br /&gt;
[[Category:GameCube games]]&lt;/div&gt;</summary>
		<author><name>MkII</name></author>
	</entry>
	<entry>
		<id>https://30-30.club/encyclopedia/index.php?title=Nintendo_Pennant_Chase_Baseball&amp;diff=1691</id>
		<title>Nintendo Pennant Chase Baseball</title>
		<link rel="alternate" type="text/html" href="https://30-30.club/encyclopedia/index.php?title=Nintendo_Pennant_Chase_Baseball&amp;diff=1691"/>
		<updated>2024-12-02T02:40:41Z</updated>

		<summary type="html">&lt;p&gt;MkII: /* Game Modes &amp;amp; Features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfobox&lt;br /&gt;
| title = Nintendo Pennant Chase Baseball&lt;br /&gt;
| image = Nintendo Pennant Chase Baseball front cover.jpg&lt;br /&gt;
| releasedate = Unreleased (announced for 2005)&lt;br /&gt;
| platforms = GameCube&lt;br /&gt;
| developer = Exile Interactive&lt;br /&gt;
| publisher = Nintendo&lt;br /&gt;
| price = &lt;br /&gt;
| teamnames = Real MLB teams&lt;br /&gt;
| playernames = Real MLB players&lt;br /&gt;
| coverathlete = David Ortiz&lt;br /&gt;
}}&#039;&#039;&#039;&#039;&#039;Nintendo Pennant Chase Baseball&#039;&#039;&#039;&#039;&#039; is an unreleased action baseball game by Exile Interactive set in MLB, which was planned for release in 2005. Exile Interactive served as the development team for the game. The team had previously worked on Sega&#039;s &#039;&#039;[[World Series Baseball 2K2]]&#039;&#039; and &#039;&#039;[[World Series Baseball 2K3|2K3]].&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
The game was originally announced for an April 4th release date, then delayed to June 13th. A trailer and gameplay was shown at E3 2005, which took place from May 18-20. On June 13th 2005, Nintendo announced the game was delayed indefinitely. &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Batting is controlled with a bat-shaped swing cursor. Flicking the GameCube C-stick up, down, left, or right will influence the direction of the batted ball. &lt;br /&gt;
&lt;br /&gt;
Pitches are aimed by holding the left stick in the desired location then timing the pitch meter correctly for an accurate pitch. Different previews give different descriptions of the C-stick functionality while pitching: Flicking the C-stick down once or twice adds spin to the pitch, at the expense of control. Tilting the C-stick before catching a pop-up on defense will set up to make a running throw, to counter a sacrifice fly.  &lt;br /&gt;
&lt;br /&gt;
The game features a Speed Play mode that can be enabled mid-game, focusing control to only the batter-pitcher matchup to allow a full game to played more quickly.&lt;br /&gt;
&lt;br /&gt;
Rookie of the Year mode lets players control a single created character across a full season. Performance points earned in the mode can be spent to improve other players on the same team. Created characters that win the Rookie of the Year award are added to the free agent pool for Franchise Mode. In this mode, you can purchase coaching help from Hall of Famers such as Yogi Berra to improve your team&#039;s attributes.  &lt;br /&gt;
&lt;br /&gt;
Franchise Mode allows for control of a single team for up to fifteen seasons. &lt;br /&gt;
&lt;br /&gt;
A Home Field Evolution mode allows the player to earn upgrade points across various game modes to spend on their own custom park, starting with a sandlot park then moving up to a high school field, then eventually a big league stadium. After unlocking all features of one tier of park in this mode, the park is unlocked for all play modes.  &lt;br /&gt;
&lt;br /&gt;
Multiplayer was supported, for up to 4 players.  &lt;br /&gt;
&lt;br /&gt;
The play-by-play commentator is Rick Rizzs, then of the Seattle Mariners. The color guy is Bob Brenly, former Diamondbacks manager and then-Cubs broadcaster. The stadium announcer is Tom Hutyler, also of the Mariners.   &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Greatest Day&amp;quot; by Bowling for Soup is the game&#039;s title track. E3 footage of the game also included the song &amp;quot;My Everything&amp;quot; by Goldfinger.  &lt;br /&gt;
&lt;br /&gt;
E3 footage indicates that points earned through gameplay can unlock 65 unlockable jerseys and 10 stadiums.  &lt;br /&gt;
&lt;br /&gt;
= Game Modes &amp;amp; Features =&lt;br /&gt;
----&#039;&#039;&#039;Exhibition Game&#039;&#039;&#039; - Standard exhibition game mode, pick from any of the 30 MLB teams and go head-to-head with up to 4-players.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Franchise Mode&#039;&#039;&#039; - Traditional Franchise mode that offers manager play with deep simulation and finance and performance-related team goals. Maxmium length is 15 seasons. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rookie of the Year&#039;&#039;&#039; - Rookie of the Year Mode is a new way to play through a Major League Baseball® season. This is RPG baseball. Start out creating a rookie and adding him to your favorite Major League Baseball® team. With each game, you earn points that you can use to increase specific characteristics (batting, throwing, fielding, new pitches, etc.) of players on your team. Buy team upgrades like batting clinics and pitching seminars from Hall of Fame players to get added points for team players. Earn the Rookie of the Year award and use your upgraded player anywhere in the game. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed Play&#039;&#039;&#039; - Have just 10 minutes to play a game? Speed Play is for you. Play lightning-fast games with the full ability to pitch and hit, while the fielding outcome is quickly determined. This can be used in any mode in the game. For hard-core gamers, it is the perfect quick play between simulating a game and playing the full experience.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Playoff Hunt&#039;&#039;&#039; - Jump straight into the heat of the pennant chase! Each team has it&#039;s own unique scenario, re-live moments of clinching&#039;s past. Playoff Hunt puts players right in the thick of a season with their teams battling to reach the playoffs. (Uses the 2004 rosters)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Home Field Evolution -&#039;&#039;&#039; Home Field Evolution is a new approach to baseball game rewards. Upgrade four unique baseball fields (Sand Lot, High School, AAA, Major League™) by playing any mode in the game. Players earn points that allow them to upgrade field amenities (fences, scoreboards, field detail, etc.) and earn the ability to play in these unique fields as you upgrade them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tournament Mode&#039;&#039;&#039; - Features four-, eight-, and 16-tournament bracket play for two to 16 players. Use Speed Play in Tournament Mode for an intense and quick tournament experience.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Veteran C-Stick Control&#039;&#039;&#039; -  Veteran C-Stick Control is incorporated into all aspects of game play. Pitching allows players to put additional spin on the ball. Batting allows players to decide which part of the field to hit to. Fielders can move back on fly balls to increase throw power. Runners can choose which direction to slide into the bag.&lt;br /&gt;
&lt;br /&gt;
== E3 2005 Trailer ==&lt;br /&gt;
&amp;lt;youtube&amp;gt;KlXsdCOlENU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== E3 Gameplay Video ==&lt;br /&gt;
From the GameCube Cafe DVD for E3 2005:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;https://youtu.be/bZ8nCotM0Os&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
From 2:44 to 4:22 in the video below includes footage of the game being played at E3 2005. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Yoi_VjrP7C0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Producer Interview ==&lt;br /&gt;
Two interviews with Nintendo of America producer Henry Sterchi about the game, from IGN and GameSpot. Both interviews were performed at a Nintendo event surrounding the Opening Day Twins at Mariners game on April 5, 2005.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;CRw4O3fFlSU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;PQNu_cSaxtc&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
There is no instruction manual or gameplay video to confirm the credits. The list below is drawn from various sources, and may have some inaccuracies, and is likely missing several individuals who should be credited. &lt;br /&gt;
&lt;br /&gt;
Jason Busch - Programmer&lt;br /&gt;
&lt;br /&gt;
Yann Cleroux - Senior Programmer&lt;br /&gt;
&lt;br /&gt;
Dave Coburn - Lead Animator&lt;br /&gt;
&lt;br /&gt;
Wendall Harding - Programmer&lt;br /&gt;
&lt;br /&gt;
Justin Heyes-Jones - Senior Software Engineer&lt;br /&gt;
&lt;br /&gt;
Neil Hill - Head of Technology&lt;br /&gt;
&lt;br /&gt;
Mike Krazanowki - Senior Programmer&lt;br /&gt;
&lt;br /&gt;
Rodney Lum - Senior Artist&lt;br /&gt;
&lt;br /&gt;
Kevin Macadam - Animator&lt;br /&gt;
&lt;br /&gt;
Allen McPheeters - Senior Game Designer&lt;br /&gt;
&lt;br /&gt;
Thomas OByrne - System Administrator&lt;br /&gt;
&lt;br /&gt;
James Norwood - Senior A.I. Engineer&lt;br /&gt;
&lt;br /&gt;
Glen Schulz - Technical Art Director&lt;br /&gt;
&lt;br /&gt;
Brian Segall - Programmer&lt;br /&gt;
&lt;br /&gt;
Dave Smith - Programmer&lt;br /&gt;
&lt;br /&gt;
Steve Snake - Senior Engineer&lt;br /&gt;
&lt;br /&gt;
Dan Tudge - Executive Producer&lt;br /&gt;
&lt;br /&gt;
Nicki Vankoughnett - Programmer&lt;br /&gt;
&lt;br /&gt;
Richard Walker - Lead Programmer&lt;br /&gt;
&lt;br /&gt;
Art We - Art Director&lt;br /&gt;
&lt;br /&gt;
Todd White - Software Engineer&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Nintendo Pennant Chase Baseball.png|Nintendo Pennant Chase Baseball logo&lt;br /&gt;
File:Nintendo Pennant Chase Baseball batter vs pitcher.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball pitching meter.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball main menu.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball David Ortiz running.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball David Ortiz swing.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball David Ortiz swinging.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball David Ortiz.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball franchise mode red sox.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball franchise mode yankees.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball home field evolution 1.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball home field evolution 2.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball home field evolution 3.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball player points.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball select teams.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball speed play mode.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball tournament mode.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball swing and miss.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball Tigers batter.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball Mets.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball Twins infield play.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball play on infield.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball play at second.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball Minute Maid Park.jpg&lt;br /&gt;
File:651441-925906 20050406 002.jpg&lt;br /&gt;
File:651444-925906 20050406 005.jpg&lt;br /&gt;
File:Cubs v Pirates screenshot.png|Cubs at Pirates screenshot, from Nintendo Power, Issue 190&lt;br /&gt;
File:Speed Play screenshot.png|Speed Play mode screenshot, from Nintendo Power, Issue 190&lt;br /&gt;
File:Rookie of the Year screenshot.png|Rookie of the Year mode screenshot, from Nintendo Power, Issue 190&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Magazine Scans ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - Nintendo Power 190.png|Preview from Nintendo Power, Issue 190&lt;br /&gt;
File:Nintendo Pennant Chase Baseball ad - EGM 191.png|Best Buy advertorial discussing Nintendo Pennant Chase Baseball and Bowling for Soup - Electronic Gaming Monthly 191&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - Game Informer 144.png|Preview in Game Informer #144&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - GameSpot.png|GameSpot preview. Captured 2024.&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - NintendoWorldReport.png|Nintendo World Report preview. Captured 2024.&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - IGN.png|IGN preview. Captured 2024.&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview 1 - Nsidr.png|Nsidr preview, page 1. Captured 2024.&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview 2 - Nsidr.png|Nsidr preview, page 2. Captured 2024.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [https://www.nintendoworldreport.com/preview/3741/nintendo-pennant-chase-baseball-gamecube Game preview by Nintendo World Report]&lt;br /&gt;
* [https://www.siliconera.com/developer-nintendo-pennant-chase-baseball-was-completed-but-not-released/ Siliconera story from 2010 with quotes from Senior Engineer Steve Snake indicating game was completed but never released]&lt;br /&gt;
* [https://www.gamespot.com/articles/pennant-chase-baseball-takes-swings-june-13/1100-6121150/ GameSpot article covering the game&#039;s first delay from April to June]&lt;br /&gt;
* [https://www.ign.com/articles/2005/06/14/delay-of-game IGN post about the game&#039;s indefinite delay announcement]&lt;br /&gt;
&lt;br /&gt;
[[Category:Unreleased games]]&lt;br /&gt;
[[Category:Published by Nintendo]]&lt;br /&gt;
[[Category:Developed by Exile Interactive]]&lt;br /&gt;
[[Category:2000s]]&lt;br /&gt;
[[Category:Pro baseball games]]&lt;br /&gt;
[[Category:GameCube games]]&lt;/div&gt;</summary>
		<author><name>MkII</name></author>
	</entry>
	<entry>
		<id>https://30-30.club/encyclopedia/index.php?title=Nintendo_Pennant_Chase_Baseball&amp;diff=1690</id>
		<title>Nintendo Pennant Chase Baseball</title>
		<link rel="alternate" type="text/html" href="https://30-30.club/encyclopedia/index.php?title=Nintendo_Pennant_Chase_Baseball&amp;diff=1690"/>
		<updated>2024-12-02T02:39:29Z</updated>

		<summary type="html">&lt;p&gt;MkII: /* Game Modes &amp;amp; Features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfobox&lt;br /&gt;
| title = Nintendo Pennant Chase Baseball&lt;br /&gt;
| image = Nintendo Pennant Chase Baseball front cover.jpg&lt;br /&gt;
| releasedate = Unreleased (announced for 2005)&lt;br /&gt;
| platforms = GameCube&lt;br /&gt;
| developer = Exile Interactive&lt;br /&gt;
| publisher = Nintendo&lt;br /&gt;
| price = &lt;br /&gt;
| teamnames = Real MLB teams&lt;br /&gt;
| playernames = Real MLB players&lt;br /&gt;
| coverathlete = David Ortiz&lt;br /&gt;
}}&#039;&#039;&#039;&#039;&#039;Nintendo Pennant Chase Baseball&#039;&#039;&#039;&#039;&#039; is an unreleased action baseball game by Exile Interactive set in MLB, which was planned for release in 2005. Exile Interactive served as the development team for the game. The team had previously worked on Sega&#039;s &#039;&#039;[[World Series Baseball 2K2]]&#039;&#039; and &#039;&#039;[[World Series Baseball 2K3|2K3]].&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
The game was originally announced for an April 4th release date, then delayed to June 13th. A trailer and gameplay was shown at E3 2005, which took place from May 18-20. On June 13th 2005, Nintendo announced the game was delayed indefinitely. &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Batting is controlled with a bat-shaped swing cursor. Flicking the GameCube C-stick up, down, left, or right will influence the direction of the batted ball. &lt;br /&gt;
&lt;br /&gt;
Pitches are aimed by holding the left stick in the desired location then timing the pitch meter correctly for an accurate pitch. Different previews give different descriptions of the C-stick functionality while pitching: Flicking the C-stick down once or twice adds spin to the pitch, at the expense of control. Tilting the C-stick before catching a pop-up on defense will set up to make a running throw, to counter a sacrifice fly.  &lt;br /&gt;
&lt;br /&gt;
The game features a Speed Play mode that can be enabled mid-game, focusing control to only the batter-pitcher matchup to allow a full game to played more quickly.&lt;br /&gt;
&lt;br /&gt;
Rookie of the Year mode lets players control a single created character across a full season. Performance points earned in the mode can be spent to improve other players on the same team. Created characters that win the Rookie of the Year award are added to the free agent pool for Franchise Mode. In this mode, you can purchase coaching help from Hall of Famers such as Yogi Berra to improve your team&#039;s attributes.  &lt;br /&gt;
&lt;br /&gt;
Franchise Mode allows for control of a single team for up to fifteen seasons. &lt;br /&gt;
&lt;br /&gt;
A Home Field Evolution mode allows the player to earn upgrade points across various game modes to spend on their own custom park, starting with a sandlot park then moving up to a high school field, then eventually a big league stadium. After unlocking all features of one tier of park in this mode, the park is unlocked for all play modes.  &lt;br /&gt;
&lt;br /&gt;
Multiplayer was supported, for up to 4 players.  &lt;br /&gt;
&lt;br /&gt;
The play-by-play commentator is Rick Rizzs, then of the Seattle Mariners. The color guy is Bob Brenly, former Diamondbacks manager and then-Cubs broadcaster. The stadium announcer is Tom Hutyler, also of the Mariners.   &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Greatest Day&amp;quot; by Bowling for Soup is the game&#039;s title track. E3 footage of the game also included the song &amp;quot;My Everything&amp;quot; by Goldfinger.  &lt;br /&gt;
&lt;br /&gt;
E3 footage indicates that points earned through gameplay can unlock 65 unlockable jerseys and 10 stadiums.  &lt;br /&gt;
&lt;br /&gt;
= Game Modes &amp;amp; Features =&lt;br /&gt;
----&#039;&#039;&#039;Exhibition Game&#039;&#039;&#039; - Standard exhibition game mode, pick from any of the 30 MLB teams and go head-to-head with up to 4-players.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Franchise Mode&#039;&#039;&#039; - Traditional Franchise mode that offers manager play with deep simulation and finance and performance-related team goals. Maxmium length is 15 seasons. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rookie of the Year&#039;&#039;&#039; - Rookie of the Year Mode is a new way to play through a Major League Baseball® season. This is RPG baseball. Start out creating a rookie and adding him to your favorite Major League Baseball® team. With each game, you earn points that you can use to increase specific characteristics (batting, throwing, fielding, new pitches, etc.) of players on your team. Buy team upgrades like batting clinics and pitching seminars from Hall of Fame players to get added points for team players. Earn the Rookie of the Year award and use your upgraded player anywhere in the game. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed Play&#039;&#039;&#039; - Have just 10 minutes to play a game? Speed Play is for you. Play lightning-fast games with the full ability to pitch and hit, while the fielding outcome is quickly determined. This can be used in any mode in the game. For hard-core gamers, it is the perfect quick play between simulating a game and playing the full experience.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Playoff Hunt&#039;&#039;&#039; - Jump straight into the heat of the pennant chase! Each team has it&#039;s own unique scenario, re-live moments of clinching&#039;s past. (Uses the 2004 rosters) Playoff Hunt puts players right in the thick of a season with their teams battling to reach the playoffs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Home Field Evolution -&#039;&#039;&#039; Home Field Evolution is a new approach to baseball game rewards. Upgrade four unique baseball fields (Sand Lot, High School, AAA, Major League™) by playing any mode in the game. Players earn points that allow them to upgrade field amenities (fences, scoreboards, field detail, etc.) and earn the ability to play in these unique fields as you upgrade them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tournament Mode&#039;&#039;&#039; - Features four-, eight-, and 16-tournament bracket play for two to 16 players. Use Speed Play in Tournament Mode for an intense and quick tournament experience.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Veteran C-Stick Control&#039;&#039;&#039; -  Veteran C-Stick Control is incorporated into all aspects of game play. Pitching allows players to put additional spin on the ball. Batting allows players to decide which part of the field to hit to. Fielders can move back on fly balls to increase throw power. Runners can choose which direction to slide into the bag.&lt;br /&gt;
&lt;br /&gt;
== E3 2005 Trailer ==&lt;br /&gt;
&amp;lt;youtube&amp;gt;KlXsdCOlENU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== E3 Gameplay Video ==&lt;br /&gt;
From the GameCube Cafe DVD for E3 2005:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;https://youtu.be/bZ8nCotM0Os&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
From 2:44 to 4:22 in the video below includes footage of the game being played at E3 2005. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Yoi_VjrP7C0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Producer Interview ==&lt;br /&gt;
Two interviews with Nintendo of America producer Henry Sterchi about the game, from IGN and GameSpot. Both interviews were performed at a Nintendo event surrounding the Opening Day Twins at Mariners game on April 5, 2005.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;CRw4O3fFlSU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;PQNu_cSaxtc&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
There is no instruction manual or gameplay video to confirm the credits. The list below is drawn from various sources, and may have some inaccuracies, and is likely missing several individuals who should be credited. &lt;br /&gt;
&lt;br /&gt;
Jason Busch - Programmer&lt;br /&gt;
&lt;br /&gt;
Yann Cleroux - Senior Programmer&lt;br /&gt;
&lt;br /&gt;
Dave Coburn - Lead Animator&lt;br /&gt;
&lt;br /&gt;
Wendall Harding - Programmer&lt;br /&gt;
&lt;br /&gt;
Justin Heyes-Jones - Senior Software Engineer&lt;br /&gt;
&lt;br /&gt;
Neil Hill - Head of Technology&lt;br /&gt;
&lt;br /&gt;
Mike Krazanowki - Senior Programmer&lt;br /&gt;
&lt;br /&gt;
Rodney Lum - Senior Artist&lt;br /&gt;
&lt;br /&gt;
Kevin Macadam - Animator&lt;br /&gt;
&lt;br /&gt;
Allen McPheeters - Senior Game Designer&lt;br /&gt;
&lt;br /&gt;
Thomas OByrne - System Administrator&lt;br /&gt;
&lt;br /&gt;
James Norwood - Senior A.I. Engineer&lt;br /&gt;
&lt;br /&gt;
Glen Schulz - Technical Art Director&lt;br /&gt;
&lt;br /&gt;
Brian Segall - Programmer&lt;br /&gt;
&lt;br /&gt;
Dave Smith - Programmer&lt;br /&gt;
&lt;br /&gt;
Steve Snake - Senior Engineer&lt;br /&gt;
&lt;br /&gt;
Dan Tudge - Executive Producer&lt;br /&gt;
&lt;br /&gt;
Nicki Vankoughnett - Programmer&lt;br /&gt;
&lt;br /&gt;
Richard Walker - Lead Programmer&lt;br /&gt;
&lt;br /&gt;
Art We - Art Director&lt;br /&gt;
&lt;br /&gt;
Todd White - Software Engineer&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Nintendo Pennant Chase Baseball.png|Nintendo Pennant Chase Baseball logo&lt;br /&gt;
File:Nintendo Pennant Chase Baseball batter vs pitcher.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball pitching meter.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball main menu.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball David Ortiz running.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball David Ortiz swing.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball David Ortiz swinging.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball David Ortiz.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball franchise mode red sox.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball franchise mode yankees.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball home field evolution 1.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball home field evolution 2.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball home field evolution 3.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball player points.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball select teams.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball speed play mode.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball tournament mode.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball swing and miss.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball Tigers batter.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball Mets.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball Twins infield play.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball play on infield.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball play at second.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball Minute Maid Park.jpg&lt;br /&gt;
File:651441-925906 20050406 002.jpg&lt;br /&gt;
File:651444-925906 20050406 005.jpg&lt;br /&gt;
File:Cubs v Pirates screenshot.png|Cubs at Pirates screenshot, from Nintendo Power, Issue 190&lt;br /&gt;
File:Speed Play screenshot.png|Speed Play mode screenshot, from Nintendo Power, Issue 190&lt;br /&gt;
File:Rookie of the Year screenshot.png|Rookie of the Year mode screenshot, from Nintendo Power, Issue 190&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Magazine Scans ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - Nintendo Power 190.png|Preview from Nintendo Power, Issue 190&lt;br /&gt;
File:Nintendo Pennant Chase Baseball ad - EGM 191.png|Best Buy advertorial discussing Nintendo Pennant Chase Baseball and Bowling for Soup - Electronic Gaming Monthly 191&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - Game Informer 144.png|Preview in Game Informer #144&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - GameSpot.png|GameSpot preview. Captured 2024.&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - NintendoWorldReport.png|Nintendo World Report preview. Captured 2024.&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - IGN.png|IGN preview. Captured 2024.&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview 1 - Nsidr.png|Nsidr preview, page 1. Captured 2024.&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview 2 - Nsidr.png|Nsidr preview, page 2. Captured 2024.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [https://www.nintendoworldreport.com/preview/3741/nintendo-pennant-chase-baseball-gamecube Game preview by Nintendo World Report]&lt;br /&gt;
* [https://www.siliconera.com/developer-nintendo-pennant-chase-baseball-was-completed-but-not-released/ Siliconera story from 2010 with quotes from Senior Engineer Steve Snake indicating game was completed but never released]&lt;br /&gt;
* [https://www.gamespot.com/articles/pennant-chase-baseball-takes-swings-june-13/1100-6121150/ GameSpot article covering the game&#039;s first delay from April to June]&lt;br /&gt;
* [https://www.ign.com/articles/2005/06/14/delay-of-game IGN post about the game&#039;s indefinite delay announcement]&lt;br /&gt;
&lt;br /&gt;
[[Category:Unreleased games]]&lt;br /&gt;
[[Category:Published by Nintendo]]&lt;br /&gt;
[[Category:Developed by Exile Interactive]]&lt;br /&gt;
[[Category:2000s]]&lt;br /&gt;
[[Category:Pro baseball games]]&lt;br /&gt;
[[Category:GameCube games]]&lt;/div&gt;</summary>
		<author><name>MkII</name></author>
	</entry>
	<entry>
		<id>https://30-30.club/encyclopedia/index.php?title=Nintendo_Pennant_Chase_Baseball&amp;diff=1689</id>
		<title>Nintendo Pennant Chase Baseball</title>
		<link rel="alternate" type="text/html" href="https://30-30.club/encyclopedia/index.php?title=Nintendo_Pennant_Chase_Baseball&amp;diff=1689"/>
		<updated>2024-12-02T02:36:32Z</updated>

		<summary type="html">&lt;p&gt;MkII: /* Game Modes &amp;amp; Features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfobox&lt;br /&gt;
| title = Nintendo Pennant Chase Baseball&lt;br /&gt;
| image = Nintendo Pennant Chase Baseball front cover.jpg&lt;br /&gt;
| releasedate = Unreleased (announced for 2005)&lt;br /&gt;
| platforms = GameCube&lt;br /&gt;
| developer = Exile Interactive&lt;br /&gt;
| publisher = Nintendo&lt;br /&gt;
| price = &lt;br /&gt;
| teamnames = Real MLB teams&lt;br /&gt;
| playernames = Real MLB players&lt;br /&gt;
| coverathlete = David Ortiz&lt;br /&gt;
}}&#039;&#039;&#039;&#039;&#039;Nintendo Pennant Chase Baseball&#039;&#039;&#039;&#039;&#039; is an unreleased action baseball game by Exile Interactive set in MLB, which was planned for release in 2005. Exile Interactive served as the development team for the game. The team had previously worked on Sega&#039;s &#039;&#039;[[World Series Baseball 2K2]]&#039;&#039; and &#039;&#039;[[World Series Baseball 2K3|2K3]].&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
The game was originally announced for an April 4th release date, then delayed to June 13th. A trailer and gameplay was shown at E3 2005, which took place from May 18-20. On June 13th 2005, Nintendo announced the game was delayed indefinitely. &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Batting is controlled with a bat-shaped swing cursor. Flicking the GameCube C-stick up, down, left, or right will influence the direction of the batted ball. &lt;br /&gt;
&lt;br /&gt;
Pitches are aimed by holding the left stick in the desired location then timing the pitch meter correctly for an accurate pitch. Different previews give different descriptions of the C-stick functionality while pitching: Flicking the C-stick down once or twice adds spin to the pitch, at the expense of control. Tilting the C-stick before catching a pop-up on defense will set up to make a running throw, to counter a sacrifice fly.  &lt;br /&gt;
&lt;br /&gt;
The game features a Speed Play mode that can be enabled mid-game, focusing control to only the batter-pitcher matchup to allow a full game to played more quickly.&lt;br /&gt;
&lt;br /&gt;
Rookie of the Year mode lets players control a single created character across a full season. Performance points earned in the mode can be spent to improve other players on the same team. Created characters that win the Rookie of the Year award are added to the free agent pool for Franchise Mode. In this mode, you can purchase coaching help from Hall of Famers such as Yogi Berra to improve your team&#039;s attributes.  &lt;br /&gt;
&lt;br /&gt;
Franchise Mode allows for control of a single team for up to fifteen seasons. &lt;br /&gt;
&lt;br /&gt;
A Home Field Evolution mode allows the player to earn upgrade points across various game modes to spend on their own custom park, starting with a sandlot park then moving up to a high school field, then eventually a big league stadium. After unlocking all features of one tier of park in this mode, the park is unlocked for all play modes.  &lt;br /&gt;
&lt;br /&gt;
Multiplayer was supported, for up to 4 players.  &lt;br /&gt;
&lt;br /&gt;
The play-by-play commentator is Rick Rizzs, then of the Seattle Mariners. The color guy is Bob Brenly, former Diamondbacks manager and then-Cubs broadcaster. The stadium announcer is Tom Hutyler, also of the Mariners.   &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Greatest Day&amp;quot; by Bowling for Soup is the game&#039;s title track. E3 footage of the game also included the song &amp;quot;My Everything&amp;quot; by Goldfinger.  &lt;br /&gt;
&lt;br /&gt;
E3 footage indicates that points earned through gameplay can unlock 65 unlockable jerseys and 10 stadiums.  &lt;br /&gt;
&lt;br /&gt;
= Game Modes &amp;amp; Features =&lt;br /&gt;
----&#039;&#039;&#039;Exhibition Game&#039;&#039;&#039; - Standard exhibition game mode, pick from any of the 30 MLB teams and go head-to-head with up to 4-players.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Franchise Mode&#039;&#039;&#039; - Traditional Franchise mode that offers manager play with deep simulation and finance and performance-related team goals. Maxmium length is 15 seasons. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rookie of the Year&#039;&#039;&#039; - Rookie of the Year Mode is a new way to play through a Major League Baseball® season. This is RPG baseball. Start out creating a rookie and adding him to your favorite Major League Baseball® team. With each game, you earn points that you can use to increase specific characteristics (batting, throwing, fielding, new pitches, etc.) of players on your team. Buy team upgrades like batting clinics and pitching seminars from Hall of Fame players to get added points for team players. Earn the Rookie of the Year award and use your upgraded player anywhere in the game. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed Play&#039;&#039;&#039; - Have just 10 minutes to play a game? Speed Play is for you. Play lightning-fast games with the full ability to pitch and hit, while the fielding outcome is quickly determined. This can be used in any mode in the game. For hard-core gamers, it is the perfect quick play between simulating a game and playing the full experience.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Playoff Hunt&#039;&#039;&#039; - Jump straight into the heat of the pennant chase! Each team has it&#039;s own unique scenario, re-live moments of clinching&#039;s past. (Uses the 2004 rosters) Playoff Hunt puts players right in the thick of a season with their teams battling to reach the playoffs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Home Field Evolution -&#039;&#039;&#039; Home Field Evolution is a new approach to baseball game rewards. Upgrade four unique baseball fields (Sand Lot, High School, AAA, Major League™) by playing any mode in the game. Players earn points that allow them to upgrade field amenities (fences, scoreboards, field detail, etc.) and earn the ability to play in these unique fields as you upgrade them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Veteran C-Stick Control&#039;&#039;&#039; -  Veteran C-Stick Control is incorporated into all aspects of game play. Pitching allows players to put additional spin on the ball. Batting allows players to decide which part of the field to hit to. Fielders can move back on fly balls to increase throw power. Runners can choose which direction to slide into the bag.&lt;br /&gt;
&lt;br /&gt;
== E3 2005 Trailer ==&lt;br /&gt;
&amp;lt;youtube&amp;gt;KlXsdCOlENU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== E3 Gameplay Video ==&lt;br /&gt;
From the GameCube Cafe DVD for E3 2005:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;https://youtu.be/bZ8nCotM0Os&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
From 2:44 to 4:22 in the video below includes footage of the game being played at E3 2005. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Yoi_VjrP7C0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Producer Interview ==&lt;br /&gt;
Two interviews with Nintendo of America producer Henry Sterchi about the game, from IGN and GameSpot. Both interviews were performed at a Nintendo event surrounding the Opening Day Twins at Mariners game on April 5, 2005.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;CRw4O3fFlSU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;PQNu_cSaxtc&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
There is no instruction manual or gameplay video to confirm the credits. The list below is drawn from various sources, and may have some inaccuracies, and is likely missing several individuals who should be credited. &lt;br /&gt;
&lt;br /&gt;
Jason Busch - Programmer&lt;br /&gt;
&lt;br /&gt;
Yann Cleroux - Senior Programmer&lt;br /&gt;
&lt;br /&gt;
Dave Coburn - Lead Animator&lt;br /&gt;
&lt;br /&gt;
Wendall Harding - Programmer&lt;br /&gt;
&lt;br /&gt;
Justin Heyes-Jones - Senior Software Engineer&lt;br /&gt;
&lt;br /&gt;
Neil Hill - Head of Technology&lt;br /&gt;
&lt;br /&gt;
Mike Krazanowki - Senior Programmer&lt;br /&gt;
&lt;br /&gt;
Rodney Lum - Senior Artist&lt;br /&gt;
&lt;br /&gt;
Kevin Macadam - Animator&lt;br /&gt;
&lt;br /&gt;
Allen McPheeters - Senior Game Designer&lt;br /&gt;
&lt;br /&gt;
Thomas OByrne - System Administrator&lt;br /&gt;
&lt;br /&gt;
James Norwood - Senior A.I. Engineer&lt;br /&gt;
&lt;br /&gt;
Glen Schulz - Technical Art Director&lt;br /&gt;
&lt;br /&gt;
Brian Segall - Programmer&lt;br /&gt;
&lt;br /&gt;
Dave Smith - Programmer&lt;br /&gt;
&lt;br /&gt;
Steve Snake - Senior Engineer&lt;br /&gt;
&lt;br /&gt;
Dan Tudge - Executive Producer&lt;br /&gt;
&lt;br /&gt;
Nicki Vankoughnett - Programmer&lt;br /&gt;
&lt;br /&gt;
Richard Walker - Lead Programmer&lt;br /&gt;
&lt;br /&gt;
Art We - Art Director&lt;br /&gt;
&lt;br /&gt;
Todd White - Software Engineer&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Nintendo Pennant Chase Baseball.png|Nintendo Pennant Chase Baseball logo&lt;br /&gt;
File:Nintendo Pennant Chase Baseball batter vs pitcher.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball pitching meter.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball main menu.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball David Ortiz running.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball David Ortiz swing.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball David Ortiz swinging.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball David Ortiz.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball franchise mode red sox.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball franchise mode yankees.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball home field evolution 1.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball home field evolution 2.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball home field evolution 3.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball player points.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball select teams.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball speed play mode.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball tournament mode.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball swing and miss.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball Tigers batter.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball Mets.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball Twins infield play.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball play on infield.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball play at second.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball Minute Maid Park.jpg&lt;br /&gt;
File:651441-925906 20050406 002.jpg&lt;br /&gt;
File:651444-925906 20050406 005.jpg&lt;br /&gt;
File:Cubs v Pirates screenshot.png|Cubs at Pirates screenshot, from Nintendo Power, Issue 190&lt;br /&gt;
File:Speed Play screenshot.png|Speed Play mode screenshot, from Nintendo Power, Issue 190&lt;br /&gt;
File:Rookie of the Year screenshot.png|Rookie of the Year mode screenshot, from Nintendo Power, Issue 190&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Magazine Scans ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - Nintendo Power 190.png|Preview from Nintendo Power, Issue 190&lt;br /&gt;
File:Nintendo Pennant Chase Baseball ad - EGM 191.png|Best Buy advertorial discussing Nintendo Pennant Chase Baseball and Bowling for Soup - Electronic Gaming Monthly 191&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - Game Informer 144.png|Preview in Game Informer #144&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - GameSpot.png|GameSpot preview. Captured 2024.&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - NintendoWorldReport.png|Nintendo World Report preview. Captured 2024.&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - IGN.png|IGN preview. Captured 2024.&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview 1 - Nsidr.png|Nsidr preview, page 1. Captured 2024.&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview 2 - Nsidr.png|Nsidr preview, page 2. Captured 2024.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [https://www.nintendoworldreport.com/preview/3741/nintendo-pennant-chase-baseball-gamecube Game preview by Nintendo World Report]&lt;br /&gt;
* [https://www.siliconera.com/developer-nintendo-pennant-chase-baseball-was-completed-but-not-released/ Siliconera story from 2010 with quotes from Senior Engineer Steve Snake indicating game was completed but never released]&lt;br /&gt;
* [https://www.gamespot.com/articles/pennant-chase-baseball-takes-swings-june-13/1100-6121150/ GameSpot article covering the game&#039;s first delay from April to June]&lt;br /&gt;
* [https://www.ign.com/articles/2005/06/14/delay-of-game IGN post about the game&#039;s indefinite delay announcement]&lt;br /&gt;
&lt;br /&gt;
[[Category:Unreleased games]]&lt;br /&gt;
[[Category:Published by Nintendo]]&lt;br /&gt;
[[Category:Developed by Exile Interactive]]&lt;br /&gt;
[[Category:2000s]]&lt;br /&gt;
[[Category:Pro baseball games]]&lt;br /&gt;
[[Category:GameCube games]]&lt;/div&gt;</summary>
		<author><name>MkII</name></author>
	</entry>
	<entry>
		<id>https://30-30.club/encyclopedia/index.php?title=Nintendo_Pennant_Chase_Baseball&amp;diff=1688</id>
		<title>Nintendo Pennant Chase Baseball</title>
		<link rel="alternate" type="text/html" href="https://30-30.club/encyclopedia/index.php?title=Nintendo_Pennant_Chase_Baseball&amp;diff=1688"/>
		<updated>2024-12-02T02:34:46Z</updated>

		<summary type="html">&lt;p&gt;MkII: /* Game Modes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfobox&lt;br /&gt;
| title = Nintendo Pennant Chase Baseball&lt;br /&gt;
| image = Nintendo Pennant Chase Baseball front cover.jpg&lt;br /&gt;
| releasedate = Unreleased (announced for 2005)&lt;br /&gt;
| platforms = GameCube&lt;br /&gt;
| developer = Exile Interactive&lt;br /&gt;
| publisher = Nintendo&lt;br /&gt;
| price = &lt;br /&gt;
| teamnames = Real MLB teams&lt;br /&gt;
| playernames = Real MLB players&lt;br /&gt;
| coverathlete = David Ortiz&lt;br /&gt;
}}&#039;&#039;&#039;&#039;&#039;Nintendo Pennant Chase Baseball&#039;&#039;&#039;&#039;&#039; is an unreleased action baseball game by Exile Interactive set in MLB, which was planned for release in 2005. Exile Interactive served as the development team for the game. The team had previously worked on Sega&#039;s &#039;&#039;[[World Series Baseball 2K2]]&#039;&#039; and &#039;&#039;[[World Series Baseball 2K3|2K3]].&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
The game was originally announced for an April 4th release date, then delayed to June 13th. A trailer and gameplay was shown at E3 2005, which took place from May 18-20. On June 13th 2005, Nintendo announced the game was delayed indefinitely. &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Batting is controlled with a bat-shaped swing cursor. Flicking the GameCube C-stick up, down, left, or right will influence the direction of the batted ball. &lt;br /&gt;
&lt;br /&gt;
Pitches are aimed by holding the left stick in the desired location then timing the pitch meter correctly for an accurate pitch. Different previews give different descriptions of the C-stick functionality while pitching: Flicking the C-stick down once or twice adds spin to the pitch, at the expense of control. Tilting the C-stick before catching a pop-up on defense will set up to make a running throw, to counter a sacrifice fly.  &lt;br /&gt;
&lt;br /&gt;
The game features a Speed Play mode that can be enabled mid-game, focusing control to only the batter-pitcher matchup to allow a full game to played more quickly.&lt;br /&gt;
&lt;br /&gt;
Rookie of the Year mode lets players control a single created character across a full season. Performance points earned in the mode can be spent to improve other players on the same team. Created characters that win the Rookie of the Year award are added to the free agent pool for Franchise Mode. In this mode, you can purchase coaching help from Hall of Famers such as Yogi Berra to improve your team&#039;s attributes.  &lt;br /&gt;
&lt;br /&gt;
Franchise Mode allows for control of a single team for up to fifteen seasons. &lt;br /&gt;
&lt;br /&gt;
A Home Field Evolution mode allows the player to earn upgrade points across various game modes to spend on their own custom park, starting with a sandlot park then moving up to a high school field, then eventually a big league stadium. After unlocking all features of one tier of park in this mode, the park is unlocked for all play modes.  &lt;br /&gt;
&lt;br /&gt;
Multiplayer was supported, for up to 4 players.  &lt;br /&gt;
&lt;br /&gt;
The play-by-play commentator is Rick Rizzs, then of the Seattle Mariners. The color guy is Bob Brenly, former Diamondbacks manager and then-Cubs broadcaster. The stadium announcer is Tom Hutyler, also of the Mariners.   &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Greatest Day&amp;quot; by Bowling for Soup is the game&#039;s title track. E3 footage of the game also included the song &amp;quot;My Everything&amp;quot; by Goldfinger.  &lt;br /&gt;
&lt;br /&gt;
E3 footage indicates that points earned through gameplay can unlock 65 unlockable jerseys and 10 stadiums.  &lt;br /&gt;
&lt;br /&gt;
= Game Modes &amp;amp; Features =&lt;br /&gt;
----&#039;&#039;&#039;Exhibition Game&#039;&#039;&#039; - Standard exhibition game mode, pick from any of the 30 MLB teams and go head-to-head with up to 4-players.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Franchise Mode&#039;&#039;&#039; - Traditional Franchise mode that offers manager play with deep simulation and finance and performance-related team goals. Maxmium length is 15 years. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rookie of the Year&#039;&#039;&#039; - Rookie of the Year Mode is a new way to play through a Major League Baseball® season. This is RPG baseball. Start out creating a rookie and adding him to your favorite Major League Baseball® team. With each game, you earn points that you can use to increase specific characteristics (batting, throwing, fielding, new pitches, etc.) of players on your team. Buy team upgrades like batting clinics and pitching seminars from Hall of Fame players to get added points for team players. Earn the Rookie of the Year award and use your upgraded player anywhere in the game. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed Play&#039;&#039;&#039; - Have just 10 minutes to play a game? Speed Play is for you. Play lightning-fast games with the full ability to pitch and hit, while the fielding outcome is quickly determined. This can be used in any mode in the game. For hard-core gamers, it is the perfect quick play between simulating a game and playing the full experience.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Playoff Hunt&#039;&#039;&#039; - Jump straight into the heat of the pennant chase! Each team has it&#039;s own unique scenario, re-live moments of clinching&#039;s past. (Uses the 2004 rosters) Playoff Hunt puts players right in the thick of a season with their teams battling to reach the playoffs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Home Field Evolution -&#039;&#039;&#039; Home Field Evolution is a new approach to baseball game rewards. Upgrade four unique baseball fields (Sand Lot, High School, AAA, Major League™) by playing any mode in the game. Players earn points that allow them to upgrade field amenities (fences, scoreboards, field detail, etc.) and earn the ability to play in these unique fields as you upgrade them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Veteran C-Stick Control&#039;&#039;&#039; -  Veteran C-Stick Control is incorporated into all aspects of game play. Pitching allows players to put additional spin on the ball. Batting allows players to decide which part of the field to hit to. Fielders can move back on fly balls to increase throw power. Runners can choose which direction to slide into the bag.&lt;br /&gt;
&lt;br /&gt;
== E3 2005 Trailer ==&lt;br /&gt;
&amp;lt;youtube&amp;gt;KlXsdCOlENU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== E3 Gameplay Video ==&lt;br /&gt;
From the GameCube Cafe DVD for E3 2005:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;https://youtu.be/bZ8nCotM0Os&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
From 2:44 to 4:22 in the video below includes footage of the game being played at E3 2005. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Yoi_VjrP7C0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Producer Interview ==&lt;br /&gt;
Two interviews with Nintendo of America producer Henry Sterchi about the game, from IGN and GameSpot. Both interviews were performed at a Nintendo event surrounding the Opening Day Twins at Mariners game on April 5, 2005.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;CRw4O3fFlSU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;PQNu_cSaxtc&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
There is no instruction manual or gameplay video to confirm the credits. The list below is drawn from various sources, and may have some inaccuracies, and is likely missing several individuals who should be credited. &lt;br /&gt;
&lt;br /&gt;
Jason Busch - Programmer&lt;br /&gt;
&lt;br /&gt;
Yann Cleroux - Senior Programmer&lt;br /&gt;
&lt;br /&gt;
Dave Coburn - Lead Animator&lt;br /&gt;
&lt;br /&gt;
Wendall Harding - Programmer&lt;br /&gt;
&lt;br /&gt;
Justin Heyes-Jones - Senior Software Engineer&lt;br /&gt;
&lt;br /&gt;
Neil Hill - Head of Technology&lt;br /&gt;
&lt;br /&gt;
Mike Krazanowki - Senior Programmer&lt;br /&gt;
&lt;br /&gt;
Rodney Lum - Senior Artist&lt;br /&gt;
&lt;br /&gt;
Kevin Macadam - Animator&lt;br /&gt;
&lt;br /&gt;
Allen McPheeters - Senior Game Designer&lt;br /&gt;
&lt;br /&gt;
Thomas OByrne - System Administrator&lt;br /&gt;
&lt;br /&gt;
James Norwood - Senior A.I. Engineer&lt;br /&gt;
&lt;br /&gt;
Glen Schulz - Technical Art Director&lt;br /&gt;
&lt;br /&gt;
Brian Segall - Programmer&lt;br /&gt;
&lt;br /&gt;
Dave Smith - Programmer&lt;br /&gt;
&lt;br /&gt;
Steve Snake - Senior Engineer&lt;br /&gt;
&lt;br /&gt;
Dan Tudge - Executive Producer&lt;br /&gt;
&lt;br /&gt;
Nicki Vankoughnett - Programmer&lt;br /&gt;
&lt;br /&gt;
Richard Walker - Lead Programmer&lt;br /&gt;
&lt;br /&gt;
Art We - Art Director&lt;br /&gt;
&lt;br /&gt;
Todd White - Software Engineer&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Nintendo Pennant Chase Baseball.png|Nintendo Pennant Chase Baseball logo&lt;br /&gt;
File:Nintendo Pennant Chase Baseball batter vs pitcher.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball pitching meter.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball main menu.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball David Ortiz running.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball David Ortiz swing.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball David Ortiz swinging.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball David Ortiz.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball franchise mode red sox.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball franchise mode yankees.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball home field evolution 1.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball home field evolution 2.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball home field evolution 3.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball player points.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball select teams.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball speed play mode.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball tournament mode.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball swing and miss.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball Tigers batter.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball Mets.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball Twins infield play.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball play on infield.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball play at second.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball Minute Maid Park.jpg&lt;br /&gt;
File:651441-925906 20050406 002.jpg&lt;br /&gt;
File:651444-925906 20050406 005.jpg&lt;br /&gt;
File:Cubs v Pirates screenshot.png|Cubs at Pirates screenshot, from Nintendo Power, Issue 190&lt;br /&gt;
File:Speed Play screenshot.png|Speed Play mode screenshot, from Nintendo Power, Issue 190&lt;br /&gt;
File:Rookie of the Year screenshot.png|Rookie of the Year mode screenshot, from Nintendo Power, Issue 190&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Magazine Scans ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - Nintendo Power 190.png|Preview from Nintendo Power, Issue 190&lt;br /&gt;
File:Nintendo Pennant Chase Baseball ad - EGM 191.png|Best Buy advertorial discussing Nintendo Pennant Chase Baseball and Bowling for Soup - Electronic Gaming Monthly 191&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - Game Informer 144.png|Preview in Game Informer #144&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - GameSpot.png|GameSpot preview. Captured 2024.&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - NintendoWorldReport.png|Nintendo World Report preview. Captured 2024.&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - IGN.png|IGN preview. Captured 2024.&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview 1 - Nsidr.png|Nsidr preview, page 1. Captured 2024.&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview 2 - Nsidr.png|Nsidr preview, page 2. Captured 2024.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [https://www.nintendoworldreport.com/preview/3741/nintendo-pennant-chase-baseball-gamecube Game preview by Nintendo World Report]&lt;br /&gt;
* [https://www.siliconera.com/developer-nintendo-pennant-chase-baseball-was-completed-but-not-released/ Siliconera story from 2010 with quotes from Senior Engineer Steve Snake indicating game was completed but never released]&lt;br /&gt;
* [https://www.gamespot.com/articles/pennant-chase-baseball-takes-swings-june-13/1100-6121150/ GameSpot article covering the game&#039;s first delay from April to June]&lt;br /&gt;
* [https://www.ign.com/articles/2005/06/14/delay-of-game IGN post about the game&#039;s indefinite delay announcement]&lt;br /&gt;
&lt;br /&gt;
[[Category:Unreleased games]]&lt;br /&gt;
[[Category:Published by Nintendo]]&lt;br /&gt;
[[Category:Developed by Exile Interactive]]&lt;br /&gt;
[[Category:2000s]]&lt;br /&gt;
[[Category:Pro baseball games]]&lt;br /&gt;
[[Category:GameCube games]]&lt;/div&gt;</summary>
		<author><name>MkII</name></author>
	</entry>
	<entry>
		<id>https://30-30.club/encyclopedia/index.php?title=Nintendo_Pennant_Chase_Baseball&amp;diff=1687</id>
		<title>Nintendo Pennant Chase Baseball</title>
		<link rel="alternate" type="text/html" href="https://30-30.club/encyclopedia/index.php?title=Nintendo_Pennant_Chase_Baseball&amp;diff=1687"/>
		<updated>2024-12-02T02:31:54Z</updated>

		<summary type="html">&lt;p&gt;MkII: /* Game Modes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfobox&lt;br /&gt;
| title = Nintendo Pennant Chase Baseball&lt;br /&gt;
| image = Nintendo Pennant Chase Baseball front cover.jpg&lt;br /&gt;
| releasedate = Unreleased (announced for 2005)&lt;br /&gt;
| platforms = GameCube&lt;br /&gt;
| developer = Exile Interactive&lt;br /&gt;
| publisher = Nintendo&lt;br /&gt;
| price = &lt;br /&gt;
| teamnames = Real MLB teams&lt;br /&gt;
| playernames = Real MLB players&lt;br /&gt;
| coverathlete = David Ortiz&lt;br /&gt;
}}&#039;&#039;&#039;&#039;&#039;Nintendo Pennant Chase Baseball&#039;&#039;&#039;&#039;&#039; is an unreleased action baseball game by Exile Interactive set in MLB, which was planned for release in 2005. Exile Interactive served as the development team for the game. The team had previously worked on Sega&#039;s &#039;&#039;[[World Series Baseball 2K2]]&#039;&#039; and &#039;&#039;[[World Series Baseball 2K3|2K3]].&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
The game was originally announced for an April 4th release date, then delayed to June 13th. A trailer and gameplay was shown at E3 2005, which took place from May 18-20. On June 13th 2005, Nintendo announced the game was delayed indefinitely. &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Batting is controlled with a bat-shaped swing cursor. Flicking the GameCube C-stick up, down, left, or right will influence the direction of the batted ball. &lt;br /&gt;
&lt;br /&gt;
Pitches are aimed by holding the left stick in the desired location then timing the pitch meter correctly for an accurate pitch. Different previews give different descriptions of the C-stick functionality while pitching: Flicking the C-stick down once or twice adds spin to the pitch, at the expense of control. Tilting the C-stick before catching a pop-up on defense will set up to make a running throw, to counter a sacrifice fly.  &lt;br /&gt;
&lt;br /&gt;
The game features a Speed Play mode that can be enabled mid-game, focusing control to only the batter-pitcher matchup to allow a full game to played more quickly.&lt;br /&gt;
&lt;br /&gt;
Rookie of the Year mode lets players control a single created character across a full season. Performance points earned in the mode can be spent to improve other players on the same team. Created characters that win the Rookie of the Year award are added to the free agent pool for Franchise Mode. In this mode, you can purchase coaching help from Hall of Famers such as Yogi Berra to improve your team&#039;s attributes.  &lt;br /&gt;
&lt;br /&gt;
Franchise Mode allows for control of a single team for up to fifteen seasons. &lt;br /&gt;
&lt;br /&gt;
A Home Field Evolution mode allows the player to earn upgrade points across various game modes to spend on their own custom park, starting with a sandlot park then moving up to a high school field, then eventually a big league stadium. After unlocking all features of one tier of park in this mode, the park is unlocked for all play modes.  &lt;br /&gt;
&lt;br /&gt;
Multiplayer was supported, for up to 4 players.  &lt;br /&gt;
&lt;br /&gt;
The play-by-play commentator is Rick Rizzs, then of the Seattle Mariners. The color guy is Bob Brenly, former Diamondbacks manager and then-Cubs broadcaster. The stadium announcer is Tom Hutyler, also of the Mariners.   &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Greatest Day&amp;quot; by Bowling for Soup is the game&#039;s title track. E3 footage of the game also included the song &amp;quot;My Everything&amp;quot; by Goldfinger.  &lt;br /&gt;
&lt;br /&gt;
E3 footage indicates that points earned through gameplay can unlock 65 unlockable jerseys and 10 stadiums.  &lt;br /&gt;
&lt;br /&gt;
= Game Modes =&lt;br /&gt;
----&#039;&#039;&#039;Exhibition Game&#039;&#039;&#039; - Standard exhibition game mode, pick from any of the 30 MLB teams and go head-to-head with up to 4-players.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Franchise Mode&#039;&#039;&#039; - Traditional Franchise mode that offers manager play with deep simulation and finance and performance-related team goals. Maxmium length is 15 years. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rookie of the Year&#039;&#039;&#039; - Rookie of the Year Mode is a new way to play through a Major League Baseball® season. This is RPG baseball. Start out creating a rookie and adding him to your favorite Major League Baseball® team. With each game, you earn points that you can use to increase specific characteristics (batting, throwing, fielding, new pitches, etc.) of players on your team. Buy team upgrades like batting clinics and pitching seminars from Hall of Fame players to get added points for team players. Earn the Rookie of the Year award and use your upgraded player anywhere in the game. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed Play&#039;&#039;&#039; - Have just 10 minutes to play a game? Speed Play is for you. Play lightning-fast games with the full ability to pitch and hit, while the fielding outcome is quickly determined. This can be used in any mode in the game. For hard-core gamers, it is the perfect quick play between simulating a game and playing the full experience.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Playoff Hunt&#039;&#039;&#039; - Jump straight into the heat of the pennant chase! Each team has it&#039;s own unique scenario, re-live moments of clinching&#039;s past. (Uses the 2004 rosters) Playoff Hunt puts players right in the thick of a season with their teams battling to reach the playoffs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Home Field Evolution -&#039;&#039;&#039; Home Field Evolution is a new approach to baseball game rewards. Upgrade four unique baseball fields (Sand Lot, High School, AAA, Major League™) by playing any mode in the game. Players earn points that allow them to upgrade field amenities (fences, scoreboards, field detail, etc.) and earn the ability to play in these unique fields as you upgrade them.&lt;br /&gt;
&lt;br /&gt;
== E3 2005 Trailer ==&lt;br /&gt;
&amp;lt;youtube&amp;gt;KlXsdCOlENU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== E3 Gameplay Video ==&lt;br /&gt;
From the GameCube Cafe DVD for E3 2005:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;https://youtu.be/bZ8nCotM0Os&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
From 2:44 to 4:22 in the video below includes footage of the game being played at E3 2005. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Yoi_VjrP7C0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Producer Interview ==&lt;br /&gt;
Two interviews with Nintendo of America producer Henry Sterchi about the game, from IGN and GameSpot. Both interviews were performed at a Nintendo event surrounding the Opening Day Twins at Mariners game on April 5, 2005.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;CRw4O3fFlSU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;PQNu_cSaxtc&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
There is no instruction manual or gameplay video to confirm the credits. The list below is drawn from various sources, and may have some inaccuracies, and is likely missing several individuals who should be credited. &lt;br /&gt;
&lt;br /&gt;
Jason Busch - Programmer&lt;br /&gt;
&lt;br /&gt;
Yann Cleroux - Senior Programmer&lt;br /&gt;
&lt;br /&gt;
Dave Coburn - Lead Animator&lt;br /&gt;
&lt;br /&gt;
Wendall Harding - Programmer&lt;br /&gt;
&lt;br /&gt;
Justin Heyes-Jones - Senior Software Engineer&lt;br /&gt;
&lt;br /&gt;
Neil Hill - Head of Technology&lt;br /&gt;
&lt;br /&gt;
Mike Krazanowki - Senior Programmer&lt;br /&gt;
&lt;br /&gt;
Rodney Lum - Senior Artist&lt;br /&gt;
&lt;br /&gt;
Kevin Macadam - Animator&lt;br /&gt;
&lt;br /&gt;
Allen McPheeters - Senior Game Designer&lt;br /&gt;
&lt;br /&gt;
Thomas OByrne - System Administrator&lt;br /&gt;
&lt;br /&gt;
James Norwood - Senior A.I. Engineer&lt;br /&gt;
&lt;br /&gt;
Glen Schulz - Technical Art Director&lt;br /&gt;
&lt;br /&gt;
Brian Segall - Programmer&lt;br /&gt;
&lt;br /&gt;
Dave Smith - Programmer&lt;br /&gt;
&lt;br /&gt;
Steve Snake - Senior Engineer&lt;br /&gt;
&lt;br /&gt;
Dan Tudge - Executive Producer&lt;br /&gt;
&lt;br /&gt;
Nicki Vankoughnett - Programmer&lt;br /&gt;
&lt;br /&gt;
Richard Walker - Lead Programmer&lt;br /&gt;
&lt;br /&gt;
Art We - Art Director&lt;br /&gt;
&lt;br /&gt;
Todd White - Software Engineer&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Nintendo Pennant Chase Baseball.png|Nintendo Pennant Chase Baseball logo&lt;br /&gt;
File:Nintendo Pennant Chase Baseball batter vs pitcher.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball pitching meter.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball main menu.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball David Ortiz running.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball David Ortiz swing.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball David Ortiz swinging.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball David Ortiz.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball franchise mode red sox.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball franchise mode yankees.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball home field evolution 1.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball home field evolution 2.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball home field evolution 3.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball player points.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball select teams.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball speed play mode.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball tournament mode.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball swing and miss.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball Tigers batter.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball Mets.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball Twins infield play.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball play on infield.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball play at second.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball Minute Maid Park.jpg&lt;br /&gt;
File:651441-925906 20050406 002.jpg&lt;br /&gt;
File:651444-925906 20050406 005.jpg&lt;br /&gt;
File:Cubs v Pirates screenshot.png|Cubs at Pirates screenshot, from Nintendo Power, Issue 190&lt;br /&gt;
File:Speed Play screenshot.png|Speed Play mode screenshot, from Nintendo Power, Issue 190&lt;br /&gt;
File:Rookie of the Year screenshot.png|Rookie of the Year mode screenshot, from Nintendo Power, Issue 190&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Magazine Scans ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - Nintendo Power 190.png|Preview from Nintendo Power, Issue 190&lt;br /&gt;
File:Nintendo Pennant Chase Baseball ad - EGM 191.png|Best Buy advertorial discussing Nintendo Pennant Chase Baseball and Bowling for Soup - Electronic Gaming Monthly 191&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - Game Informer 144.png|Preview in Game Informer #144&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - GameSpot.png|GameSpot preview. Captured 2024.&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - NintendoWorldReport.png|Nintendo World Report preview. Captured 2024.&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - IGN.png|IGN preview. Captured 2024.&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview 1 - Nsidr.png|Nsidr preview, page 1. Captured 2024.&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview 2 - Nsidr.png|Nsidr preview, page 2. Captured 2024.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [https://www.nintendoworldreport.com/preview/3741/nintendo-pennant-chase-baseball-gamecube Game preview by Nintendo World Report]&lt;br /&gt;
* [https://www.siliconera.com/developer-nintendo-pennant-chase-baseball-was-completed-but-not-released/ Siliconera story from 2010 with quotes from Senior Engineer Steve Snake indicating game was completed but never released]&lt;br /&gt;
* [https://www.gamespot.com/articles/pennant-chase-baseball-takes-swings-june-13/1100-6121150/ GameSpot article covering the game&#039;s first delay from April to June]&lt;br /&gt;
* [https://www.ign.com/articles/2005/06/14/delay-of-game IGN post about the game&#039;s indefinite delay announcement]&lt;br /&gt;
&lt;br /&gt;
[[Category:Unreleased games]]&lt;br /&gt;
[[Category:Published by Nintendo]]&lt;br /&gt;
[[Category:Developed by Exile Interactive]]&lt;br /&gt;
[[Category:2000s]]&lt;br /&gt;
[[Category:Pro baseball games]]&lt;br /&gt;
[[Category:GameCube games]]&lt;/div&gt;</summary>
		<author><name>MkII</name></author>
	</entry>
	<entry>
		<id>https://30-30.club/encyclopedia/index.php?title=Nintendo_Pennant_Chase_Baseball&amp;diff=1686</id>
		<title>Nintendo Pennant Chase Baseball</title>
		<link rel="alternate" type="text/html" href="https://30-30.club/encyclopedia/index.php?title=Nintendo_Pennant_Chase_Baseball&amp;diff=1686"/>
		<updated>2024-12-02T02:31:07Z</updated>

		<summary type="html">&lt;p&gt;MkII: /* Game Modes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfobox&lt;br /&gt;
| title = Nintendo Pennant Chase Baseball&lt;br /&gt;
| image = Nintendo Pennant Chase Baseball front cover.jpg&lt;br /&gt;
| releasedate = Unreleased (announced for 2005)&lt;br /&gt;
| platforms = GameCube&lt;br /&gt;
| developer = Exile Interactive&lt;br /&gt;
| publisher = Nintendo&lt;br /&gt;
| price = &lt;br /&gt;
| teamnames = Real MLB teams&lt;br /&gt;
| playernames = Real MLB players&lt;br /&gt;
| coverathlete = David Ortiz&lt;br /&gt;
}}&#039;&#039;&#039;&#039;&#039;Nintendo Pennant Chase Baseball&#039;&#039;&#039;&#039;&#039; is an unreleased action baseball game by Exile Interactive set in MLB, which was planned for release in 2005. Exile Interactive served as the development team for the game. The team had previously worked on Sega&#039;s &#039;&#039;[[World Series Baseball 2K2]]&#039;&#039; and &#039;&#039;[[World Series Baseball 2K3|2K3]].&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
The game was originally announced for an April 4th release date, then delayed to June 13th. A trailer and gameplay was shown at E3 2005, which took place from May 18-20. On June 13th 2005, Nintendo announced the game was delayed indefinitely. &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Batting is controlled with a bat-shaped swing cursor. Flicking the GameCube C-stick up, down, left, or right will influence the direction of the batted ball. &lt;br /&gt;
&lt;br /&gt;
Pitches are aimed by holding the left stick in the desired location then timing the pitch meter correctly for an accurate pitch. Different previews give different descriptions of the C-stick functionality while pitching: Flicking the C-stick down once or twice adds spin to the pitch, at the expense of control. Tilting the C-stick before catching a pop-up on defense will set up to make a running throw, to counter a sacrifice fly.  &lt;br /&gt;
&lt;br /&gt;
The game features a Speed Play mode that can be enabled mid-game, focusing control to only the batter-pitcher matchup to allow a full game to played more quickly.&lt;br /&gt;
&lt;br /&gt;
Rookie of the Year mode lets players control a single created character across a full season. Performance points earned in the mode can be spent to improve other players on the same team. Created characters that win the Rookie of the Year award are added to the free agent pool for Franchise Mode. In this mode, you can purchase coaching help from Hall of Famers such as Yogi Berra to improve your team&#039;s attributes.  &lt;br /&gt;
&lt;br /&gt;
Franchise Mode allows for control of a single team for up to fifteen seasons. &lt;br /&gt;
&lt;br /&gt;
A Home Field Evolution mode allows the player to earn upgrade points across various game modes to spend on their own custom park, starting with a sandlot park then moving up to a high school field, then eventually a big league stadium. After unlocking all features of one tier of park in this mode, the park is unlocked for all play modes.  &lt;br /&gt;
&lt;br /&gt;
Multiplayer was supported, for up to 4 players.  &lt;br /&gt;
&lt;br /&gt;
The play-by-play commentator is Rick Rizzs, then of the Seattle Mariners. The color guy is Bob Brenly, former Diamondbacks manager and then-Cubs broadcaster. The stadium announcer is Tom Hutyler, also of the Mariners.   &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Greatest Day&amp;quot; by Bowling for Soup is the game&#039;s title track. E3 footage of the game also included the song &amp;quot;My Everything&amp;quot; by Goldfinger.  &lt;br /&gt;
&lt;br /&gt;
E3 footage indicates that points earned through gameplay can unlock 65 unlockable jerseys and 10 stadiums.  &lt;br /&gt;
&lt;br /&gt;
= Game Modes =&lt;br /&gt;
----&#039;&#039;&#039;Exhibition Game&#039;&#039;&#039; - Standard exhibition game mode, pick from any of the 30 MLB teams and go head-to-head with up to 4-players.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Franchise Mode&#039;&#039;&#039; - Traditional Franchise mode that offers manager play with deep simulation and finance and performance-related team goals. Maxmium length is 15 years. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rookie of the Year&#039;&#039;&#039; - Rookie of the Year Mode is a new way to play through a Major League Baseball® season. This is RPG baseball. Start out creating a rookie and adding him to your favorite Major League Baseball® team. With each game, you earn points that you can use to increase specific characteristics (batting, throwing, fielding, new pitches, etc.) of players on your team. Buy team upgrades like batting clinics and pitching seminars from Hall of Fame players to get added points for team players. Earn the Rookie of the Year award and use your upgraded player anywhere in the game. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed Play&#039;&#039;&#039; - Have just 10 minutes to play a game? Speed Play is for you. Play lightning-fast games with the full ability to pitch and hit, while the fielding outcome is quickly determined. This can be used in any mode in the game. For hard-core gamers, it is the perfect quick play between simulating a game and playing the full experience.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Playoff Hunt&#039;&#039;&#039; - Jump straight into the heat of the pennant chase! Each team has it&#039;s own unique scenario, re-live moments of clinching&#039;s past. (Uses the 2004 rosters)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Home Field Evolution -&#039;&#039;&#039; Home Field Evolution is a new approach to baseball game rewards. Upgrade four unique baseball fields (Sand Lot, High School, AAA, Major League™) by playing any mode in the game. Players earn points that allow them to upgrade field amenities (fences, scoreboards, field detail, etc.) and earn the ability to play in these unique fields as you upgrade them.&lt;br /&gt;
&lt;br /&gt;
== E3 2005 Trailer ==&lt;br /&gt;
&amp;lt;youtube&amp;gt;KlXsdCOlENU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== E3 Gameplay Video ==&lt;br /&gt;
From the GameCube Cafe DVD for E3 2005:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;https://youtu.be/bZ8nCotM0Os&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
From 2:44 to 4:22 in the video below includes footage of the game being played at E3 2005. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Yoi_VjrP7C0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Producer Interview ==&lt;br /&gt;
Two interviews with Nintendo of America producer Henry Sterchi about the game, from IGN and GameSpot. Both interviews were performed at a Nintendo event surrounding the Opening Day Twins at Mariners game on April 5, 2005.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;CRw4O3fFlSU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;PQNu_cSaxtc&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
There is no instruction manual or gameplay video to confirm the credits. The list below is drawn from various sources, and may have some inaccuracies, and is likely missing several individuals who should be credited. &lt;br /&gt;
&lt;br /&gt;
Jason Busch - Programmer&lt;br /&gt;
&lt;br /&gt;
Yann Cleroux - Senior Programmer&lt;br /&gt;
&lt;br /&gt;
Dave Coburn - Lead Animator&lt;br /&gt;
&lt;br /&gt;
Wendall Harding - Programmer&lt;br /&gt;
&lt;br /&gt;
Justin Heyes-Jones - Senior Software Engineer&lt;br /&gt;
&lt;br /&gt;
Neil Hill - Head of Technology&lt;br /&gt;
&lt;br /&gt;
Mike Krazanowki - Senior Programmer&lt;br /&gt;
&lt;br /&gt;
Rodney Lum - Senior Artist&lt;br /&gt;
&lt;br /&gt;
Kevin Macadam - Animator&lt;br /&gt;
&lt;br /&gt;
Allen McPheeters - Senior Game Designer&lt;br /&gt;
&lt;br /&gt;
Thomas OByrne - System Administrator&lt;br /&gt;
&lt;br /&gt;
James Norwood - Senior A.I. Engineer&lt;br /&gt;
&lt;br /&gt;
Glen Schulz - Technical Art Director&lt;br /&gt;
&lt;br /&gt;
Brian Segall - Programmer&lt;br /&gt;
&lt;br /&gt;
Dave Smith - Programmer&lt;br /&gt;
&lt;br /&gt;
Steve Snake - Senior Engineer&lt;br /&gt;
&lt;br /&gt;
Dan Tudge - Executive Producer&lt;br /&gt;
&lt;br /&gt;
Nicki Vankoughnett - Programmer&lt;br /&gt;
&lt;br /&gt;
Richard Walker - Lead Programmer&lt;br /&gt;
&lt;br /&gt;
Art We - Art Director&lt;br /&gt;
&lt;br /&gt;
Todd White - Software Engineer&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Nintendo Pennant Chase Baseball.png|Nintendo Pennant Chase Baseball logo&lt;br /&gt;
File:Nintendo Pennant Chase Baseball batter vs pitcher.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball pitching meter.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball main menu.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball David Ortiz running.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball David Ortiz swing.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball David Ortiz swinging.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball David Ortiz.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball franchise mode red sox.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball franchise mode yankees.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball home field evolution 1.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball home field evolution 2.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball home field evolution 3.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball player points.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball select teams.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball speed play mode.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball tournament mode.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball swing and miss.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball Tigers batter.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball Mets.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball Twins infield play.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball play on infield.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball play at second.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball Minute Maid Park.jpg&lt;br /&gt;
File:651441-925906 20050406 002.jpg&lt;br /&gt;
File:651444-925906 20050406 005.jpg&lt;br /&gt;
File:Cubs v Pirates screenshot.png|Cubs at Pirates screenshot, from Nintendo Power, Issue 190&lt;br /&gt;
File:Speed Play screenshot.png|Speed Play mode screenshot, from Nintendo Power, Issue 190&lt;br /&gt;
File:Rookie of the Year screenshot.png|Rookie of the Year mode screenshot, from Nintendo Power, Issue 190&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Magazine Scans ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - Nintendo Power 190.png|Preview from Nintendo Power, Issue 190&lt;br /&gt;
File:Nintendo Pennant Chase Baseball ad - EGM 191.png|Best Buy advertorial discussing Nintendo Pennant Chase Baseball and Bowling for Soup - Electronic Gaming Monthly 191&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - Game Informer 144.png|Preview in Game Informer #144&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - GameSpot.png|GameSpot preview. Captured 2024.&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - NintendoWorldReport.png|Nintendo World Report preview. Captured 2024.&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - IGN.png|IGN preview. Captured 2024.&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview 1 - Nsidr.png|Nsidr preview, page 1. Captured 2024.&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview 2 - Nsidr.png|Nsidr preview, page 2. Captured 2024.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [https://www.nintendoworldreport.com/preview/3741/nintendo-pennant-chase-baseball-gamecube Game preview by Nintendo World Report]&lt;br /&gt;
* [https://www.siliconera.com/developer-nintendo-pennant-chase-baseball-was-completed-but-not-released/ Siliconera story from 2010 with quotes from Senior Engineer Steve Snake indicating game was completed but never released]&lt;br /&gt;
* [https://www.gamespot.com/articles/pennant-chase-baseball-takes-swings-june-13/1100-6121150/ GameSpot article covering the game&#039;s first delay from April to June]&lt;br /&gt;
* [https://www.ign.com/articles/2005/06/14/delay-of-game IGN post about the game&#039;s indefinite delay announcement]&lt;br /&gt;
&lt;br /&gt;
[[Category:Unreleased games]]&lt;br /&gt;
[[Category:Published by Nintendo]]&lt;br /&gt;
[[Category:Developed by Exile Interactive]]&lt;br /&gt;
[[Category:2000s]]&lt;br /&gt;
[[Category:Pro baseball games]]&lt;br /&gt;
[[Category:GameCube games]]&lt;/div&gt;</summary>
		<author><name>MkII</name></author>
	</entry>
	<entry>
		<id>https://30-30.club/encyclopedia/index.php?title=Nintendo_Pennant_Chase_Baseball&amp;diff=1685</id>
		<title>Nintendo Pennant Chase Baseball</title>
		<link rel="alternate" type="text/html" href="https://30-30.club/encyclopedia/index.php?title=Nintendo_Pennant_Chase_Baseball&amp;diff=1685"/>
		<updated>2024-12-02T02:30:07Z</updated>

		<summary type="html">&lt;p&gt;MkII: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfobox&lt;br /&gt;
| title = Nintendo Pennant Chase Baseball&lt;br /&gt;
| image = Nintendo Pennant Chase Baseball front cover.jpg&lt;br /&gt;
| releasedate = Unreleased (announced for 2005)&lt;br /&gt;
| platforms = GameCube&lt;br /&gt;
| developer = Exile Interactive&lt;br /&gt;
| publisher = Nintendo&lt;br /&gt;
| price = &lt;br /&gt;
| teamnames = Real MLB teams&lt;br /&gt;
| playernames = Real MLB players&lt;br /&gt;
| coverathlete = David Ortiz&lt;br /&gt;
}}&#039;&#039;&#039;&#039;&#039;Nintendo Pennant Chase Baseball&#039;&#039;&#039;&#039;&#039; is an unreleased action baseball game by Exile Interactive set in MLB, which was planned for release in 2005. Exile Interactive served as the development team for the game. The team had previously worked on Sega&#039;s &#039;&#039;[[World Series Baseball 2K2]]&#039;&#039; and &#039;&#039;[[World Series Baseball 2K3|2K3]].&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
The game was originally announced for an April 4th release date, then delayed to June 13th. A trailer and gameplay was shown at E3 2005, which took place from May 18-20. On June 13th 2005, Nintendo announced the game was delayed indefinitely. &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Batting is controlled with a bat-shaped swing cursor. Flicking the GameCube C-stick up, down, left, or right will influence the direction of the batted ball. &lt;br /&gt;
&lt;br /&gt;
Pitches are aimed by holding the left stick in the desired location then timing the pitch meter correctly for an accurate pitch. Different previews give different descriptions of the C-stick functionality while pitching: Flicking the C-stick down once or twice adds spin to the pitch, at the expense of control. Tilting the C-stick before catching a pop-up on defense will set up to make a running throw, to counter a sacrifice fly.  &lt;br /&gt;
&lt;br /&gt;
The game features a Speed Play mode that can be enabled mid-game, focusing control to only the batter-pitcher matchup to allow a full game to played more quickly.&lt;br /&gt;
&lt;br /&gt;
Rookie of the Year mode lets players control a single created character across a full season. Performance points earned in the mode can be spent to improve other players on the same team. Created characters that win the Rookie of the Year award are added to the free agent pool for Franchise Mode. In this mode, you can purchase coaching help from Hall of Famers such as Yogi Berra to improve your team&#039;s attributes.  &lt;br /&gt;
&lt;br /&gt;
Franchise Mode allows for control of a single team for up to fifteen seasons. &lt;br /&gt;
&lt;br /&gt;
A Home Field Evolution mode allows the player to earn upgrade points across various game modes to spend on their own custom park, starting with a sandlot park then moving up to a high school field, then eventually a big league stadium. After unlocking all features of one tier of park in this mode, the park is unlocked for all play modes.  &lt;br /&gt;
&lt;br /&gt;
Multiplayer was supported, for up to 4 players.  &lt;br /&gt;
&lt;br /&gt;
The play-by-play commentator is Rick Rizzs, then of the Seattle Mariners. The color guy is Bob Brenly, former Diamondbacks manager and then-Cubs broadcaster. The stadium announcer is Tom Hutyler, also of the Mariners.   &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Greatest Day&amp;quot; by Bowling for Soup is the game&#039;s title track. E3 footage of the game also included the song &amp;quot;My Everything&amp;quot; by Goldfinger.  &lt;br /&gt;
&lt;br /&gt;
E3 footage indicates that points earned through gameplay can unlock 65 unlockable jerseys and 10 stadiums.  &lt;br /&gt;
&lt;br /&gt;
= Game Modes =&lt;br /&gt;
----&#039;&#039;&#039;Exhibition Game&#039;&#039;&#039; - Standard exhibition game mode, pick from any of the 30 MLB teams and go head-to-head with up to 4-players.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Franchise Mode&#039;&#039;&#039; - A 15-year long career mode that puts you in charge of your favorite MLB ball-club, manage finances, make signings, trades, and more. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rookie of the Year&#039;&#039;&#039; - Rookie of the Year Mode is a new way to play through a Major League Baseball® season. This is RPG baseball. Start out creating a rookie and adding him to your favorite Major League Baseball® team. With each game, you earn points that you can use to increase specific characteristics (batting, throwing, fielding, new pitches, etc.) of players on your team. Buy team upgrades like batting clinics and pitching seminars from Hall of Fame players to get added points for team players. Earn the Rookie of the Year award and use your upgraded player anywhere in the game. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed Play&#039;&#039;&#039; - Have just 10 minutes to play a game? Speed Play is for you. Play lightning-fast games with the full ability to pitch and hit, while the fielding outcome is quickly determined. This can be used in any mode in the game. For hard-core gamers, it is the perfect quick play between simulating a game and playing the full experience.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Playoff Hunt&#039;&#039;&#039; - Jump straight into the heat of the pennant chase! Each team has it&#039;s own unique scenario, re-live moments of clinching&#039;s past. (Uses the 2004 rosters)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Home Field Evolution -&#039;&#039;&#039; Home Field Evolution is a new approach to baseball game rewards. Upgrade four unique baseball fields (Sand Lot, High School, AAA, Major League™) by playing any mode in the game. Players earn points that allow them to upgrade field amenities (fences, scoreboards, field detail, etc.) and earn the ability to play in these unique fields as you upgrade them.&lt;br /&gt;
&lt;br /&gt;
== E3 2005 Trailer ==&lt;br /&gt;
&amp;lt;youtube&amp;gt;KlXsdCOlENU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== E3 Gameplay Video ==&lt;br /&gt;
From the GameCube Cafe DVD for E3 2005:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;https://youtu.be/bZ8nCotM0Os&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
From 2:44 to 4:22 in the video below includes footage of the game being played at E3 2005. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Yoi_VjrP7C0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Producer Interview ==&lt;br /&gt;
Two interviews with Nintendo of America producer Henry Sterchi about the game, from IGN and GameSpot. Both interviews were performed at a Nintendo event surrounding the Opening Day Twins at Mariners game on April 5, 2005.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;CRw4O3fFlSU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;PQNu_cSaxtc&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
There is no instruction manual or gameplay video to confirm the credits. The list below is drawn from various sources, and may have some inaccuracies, and is likely missing several individuals who should be credited. &lt;br /&gt;
&lt;br /&gt;
Jason Busch - Programmer&lt;br /&gt;
&lt;br /&gt;
Yann Cleroux - Senior Programmer&lt;br /&gt;
&lt;br /&gt;
Dave Coburn - Lead Animator&lt;br /&gt;
&lt;br /&gt;
Wendall Harding - Programmer&lt;br /&gt;
&lt;br /&gt;
Justin Heyes-Jones - Senior Software Engineer&lt;br /&gt;
&lt;br /&gt;
Neil Hill - Head of Technology&lt;br /&gt;
&lt;br /&gt;
Mike Krazanowki - Senior Programmer&lt;br /&gt;
&lt;br /&gt;
Rodney Lum - Senior Artist&lt;br /&gt;
&lt;br /&gt;
Kevin Macadam - Animator&lt;br /&gt;
&lt;br /&gt;
Allen McPheeters - Senior Game Designer&lt;br /&gt;
&lt;br /&gt;
Thomas OByrne - System Administrator&lt;br /&gt;
&lt;br /&gt;
James Norwood - Senior A.I. Engineer&lt;br /&gt;
&lt;br /&gt;
Glen Schulz - Technical Art Director&lt;br /&gt;
&lt;br /&gt;
Brian Segall - Programmer&lt;br /&gt;
&lt;br /&gt;
Dave Smith - Programmer&lt;br /&gt;
&lt;br /&gt;
Steve Snake - Senior Engineer&lt;br /&gt;
&lt;br /&gt;
Dan Tudge - Executive Producer&lt;br /&gt;
&lt;br /&gt;
Nicki Vankoughnett - Programmer&lt;br /&gt;
&lt;br /&gt;
Richard Walker - Lead Programmer&lt;br /&gt;
&lt;br /&gt;
Art We - Art Director&lt;br /&gt;
&lt;br /&gt;
Todd White - Software Engineer&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Nintendo Pennant Chase Baseball.png|Nintendo Pennant Chase Baseball logo&lt;br /&gt;
File:Nintendo Pennant Chase Baseball batter vs pitcher.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball pitching meter.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball main menu.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball David Ortiz running.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball David Ortiz swing.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball David Ortiz swinging.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball David Ortiz.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball franchise mode red sox.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball franchise mode yankees.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball home field evolution 1.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball home field evolution 2.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball home field evolution 3.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball player points.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball select teams.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball speed play mode.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball tournament mode.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball swing and miss.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball Tigers batter.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball Mets.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball Twins infield play.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball play on infield.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball play at second.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball Minute Maid Park.jpg&lt;br /&gt;
File:651441-925906 20050406 002.jpg&lt;br /&gt;
File:651444-925906 20050406 005.jpg&lt;br /&gt;
File:Cubs v Pirates screenshot.png|Cubs at Pirates screenshot, from Nintendo Power, Issue 190&lt;br /&gt;
File:Speed Play screenshot.png|Speed Play mode screenshot, from Nintendo Power, Issue 190&lt;br /&gt;
File:Rookie of the Year screenshot.png|Rookie of the Year mode screenshot, from Nintendo Power, Issue 190&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Magazine Scans ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - Nintendo Power 190.png|Preview from Nintendo Power, Issue 190&lt;br /&gt;
File:Nintendo Pennant Chase Baseball ad - EGM 191.png|Best Buy advertorial discussing Nintendo Pennant Chase Baseball and Bowling for Soup - Electronic Gaming Monthly 191&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - Game Informer 144.png|Preview in Game Informer #144&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - GameSpot.png|GameSpot preview. Captured 2024.&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - NintendoWorldReport.png|Nintendo World Report preview. Captured 2024.&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - IGN.png|IGN preview. Captured 2024.&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview 1 - Nsidr.png|Nsidr preview, page 1. Captured 2024.&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview 2 - Nsidr.png|Nsidr preview, page 2. Captured 2024.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [https://www.nintendoworldreport.com/preview/3741/nintendo-pennant-chase-baseball-gamecube Game preview by Nintendo World Report]&lt;br /&gt;
* [https://www.siliconera.com/developer-nintendo-pennant-chase-baseball-was-completed-but-not-released/ Siliconera story from 2010 with quotes from Senior Engineer Steve Snake indicating game was completed but never released]&lt;br /&gt;
* [https://www.gamespot.com/articles/pennant-chase-baseball-takes-swings-june-13/1100-6121150/ GameSpot article covering the game&#039;s first delay from April to June]&lt;br /&gt;
* [https://www.ign.com/articles/2005/06/14/delay-of-game IGN post about the game&#039;s indefinite delay announcement]&lt;br /&gt;
&lt;br /&gt;
[[Category:Unreleased games]]&lt;br /&gt;
[[Category:Published by Nintendo]]&lt;br /&gt;
[[Category:Developed by Exile Interactive]]&lt;br /&gt;
[[Category:2000s]]&lt;br /&gt;
[[Category:Pro baseball games]]&lt;br /&gt;
[[Category:GameCube games]]&lt;/div&gt;</summary>
		<author><name>MkII</name></author>
	</entry>
	<entry>
		<id>https://30-30.club/encyclopedia/index.php?title=Nintendo_Pennant_Chase_Baseball&amp;diff=1684</id>
		<title>Nintendo Pennant Chase Baseball</title>
		<link rel="alternate" type="text/html" href="https://30-30.club/encyclopedia/index.php?title=Nintendo_Pennant_Chase_Baseball&amp;diff=1684"/>
		<updated>2024-12-02T02:03:18Z</updated>

		<summary type="html">&lt;p&gt;MkII: Added a game-mode section -- Please clean this up soon!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfobox&lt;br /&gt;
| title = Nintendo Pennant Chase Baseball&lt;br /&gt;
| image = Nintendo Pennant Chase Baseball front cover.jpg&lt;br /&gt;
| releasedate = Unreleased (announced for 2005)&lt;br /&gt;
| platforms = GameCube&lt;br /&gt;
| developer = Exile Interactive&lt;br /&gt;
| publisher = Nintendo&lt;br /&gt;
| price = &lt;br /&gt;
| teamnames = Real MLB teams&lt;br /&gt;
| playernames = Real MLB players&lt;br /&gt;
| coverathlete = David Ortiz&lt;br /&gt;
}}&#039;&#039;&#039;&#039;&#039;Nintendo Pennant Chase Baseball&#039;&#039;&#039;&#039;&#039; is an unreleased action baseball game by Exile Interactive set in MLB, which was planned for release in 2005. Exile Interactive served as the development team for the game. The team had previously worked on Sega&#039;s &#039;&#039;[[World Series Baseball 2K2]]&#039;&#039; and &#039;&#039;[[World Series Baseball 2K3|2K3]].&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
The game was originally announced for an April 4th release date, then delayed to June 13th. A trailer and gameplay was shown at E3 2005, which took place from May 18-20. On June 13th 2005, Nintendo announced the game was delayed indefinitely. &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Batting is controlled with a bat-shaped swing cursor. Flicking the GameCube C-stick up, down, left, or right will influence the direction of the batted ball. &lt;br /&gt;
&lt;br /&gt;
Pitches are aimed by holding the left stick in the desired location then timing the pitch meter correctly for an accurate pitch. Different previews give different descriptions of the C-stick functionality while pitching: Flicking the C-stick down once or twice adds spin to the pitch, at the expense of control. Tilting the C-stick before catching a pop-up on defense will set up to make a running throw, to counter a sacrifice fly.  &lt;br /&gt;
&lt;br /&gt;
The game features a Speed Play mode that can be enabled mid-game, focusing control to only the batter-pitcher matchup to allow a full game to played more quickly.&lt;br /&gt;
&lt;br /&gt;
Rookie of the Year mode lets players control a single created character across a full season. Performance points earned in the mode can be spent to improve other players on the same team. Created characters that win the Rookie of the Year award are added to the free agent pool for Franchise Mode. In this mode, you can purchase coaching help from Hall of Famers such as Yogi Berra to improve your team&#039;s attributes.  &lt;br /&gt;
&lt;br /&gt;
Franchise Mode allows for control of a single team for up to fifteen seasons. &lt;br /&gt;
&lt;br /&gt;
A Home Field Evolution mode allows the player to earn upgrade points across various game modes to spend on their own custom park, starting with a sandlot park then moving up to a high school field, then eventually a big league stadium. After unlocking all features of one tier of park in this mode, the park is unlocked for all play modes.  &lt;br /&gt;
&lt;br /&gt;
Multiplayer was supported, for up to 4 players.  &lt;br /&gt;
&lt;br /&gt;
The play-by-play commentator is Rick Rizzs, then of the Seattle Mariners. The color guy is Bob Brenly, former Diamondbacks manager and then-Cubs broadcaster. The stadium announcer is Tom Hutyler, also of the Mariners.   &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Greatest Day&amp;quot; by Bowling for Soup is the game&#039;s title track. E3 footage of the game also included the song &amp;quot;My Everything&amp;quot; by Goldfinger.  &lt;br /&gt;
&lt;br /&gt;
E3 footage indicates that points earned through gameplay can unlock 65 unlockable jerseys and 10 stadiums.  &lt;br /&gt;
&lt;br /&gt;
= Game Modes =&lt;br /&gt;
----&#039;&#039;&#039;Exhibition Game&#039;&#039;&#039; - Standard exhibition game mode, pick from any of the 30 MLB teams and go head-to-head with up to 4-players.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Franchise Mode&#039;&#039;&#039; - A 15-year long career mode that puts you in charge of your favorite MLB ball-club, manage finances, make signings, trades, and more. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed Play&#039;&#039;&#039; - Don&#039;t feel like playing a full game? We&#039;ve got you covered! In Speed Play, you&#039;ll pitch and hit like you would in a normal game, but when the batter makes contact with the ball, the outcome is determined by the computer. This allows you to finish a game in 10 minutes or less! (Available as an option in all modes of play)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Playoff Hunt&#039;&#039;&#039; - Jump straight into the heat of the pennant chase! Each team has it&#039;s own unique scenario, re-live moments of clinching&#039;s past. (Uses the 2004 rosters)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Home Field Evolution -&#039;&#039;&#039; Just by playing the game, you&#039;ll earn Evolution Points to use in this mode! Upgrade your stadium from a sandlot, all the way up to a professional ballpark for use in other modes!&lt;br /&gt;
&lt;br /&gt;
== E3 2005 Trailer ==&lt;br /&gt;
&amp;lt;youtube&amp;gt;KlXsdCOlENU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== E3 Gameplay Video ==&lt;br /&gt;
From the GameCube Cafe DVD for E3 2005:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;https://youtu.be/bZ8nCotM0Os&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
From 2:44 to 4:22 in the video below includes footage of the game being played at E3 2005. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Yoi_VjrP7C0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Producer Interview ==&lt;br /&gt;
Two interviews with Nintendo of America producer Henry Sterchi about the game, from IGN and GameSpot. Both interviews were performed at a Nintendo event surrounding the Opening Day Twins at Mariners game on April 5, 2005.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;CRw4O3fFlSU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;PQNu_cSaxtc&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
There is no instruction manual or gameplay video to confirm the credits. The list below is drawn from various sources, and may have some inaccuracies, and is likely missing several individuals who should be credited. &lt;br /&gt;
&lt;br /&gt;
Jason Busch - Programmer&lt;br /&gt;
&lt;br /&gt;
Yann Cleroux - Senior Programmer&lt;br /&gt;
&lt;br /&gt;
Dave Coburn - Lead Animator&lt;br /&gt;
&lt;br /&gt;
Wendall Harding - Programmer&lt;br /&gt;
&lt;br /&gt;
Justin Heyes-Jones - Senior Software Engineer&lt;br /&gt;
&lt;br /&gt;
Neil Hill - Head of Technology&lt;br /&gt;
&lt;br /&gt;
Mike Krazanowki - Senior Programmer&lt;br /&gt;
&lt;br /&gt;
Rodney Lum - Senior Artist&lt;br /&gt;
&lt;br /&gt;
Kevin Macadam - Animator&lt;br /&gt;
&lt;br /&gt;
Allen McPheeters - Senior Game Designer&lt;br /&gt;
&lt;br /&gt;
Thomas OByrne - System Administrator&lt;br /&gt;
&lt;br /&gt;
James Norwood - Senior A.I. Engineer&lt;br /&gt;
&lt;br /&gt;
Glen Schulz - Technical Art Director&lt;br /&gt;
&lt;br /&gt;
Brian Segall - Programmer&lt;br /&gt;
&lt;br /&gt;
Dave Smith - Programmer&lt;br /&gt;
&lt;br /&gt;
Steve Snake - Senior Engineer&lt;br /&gt;
&lt;br /&gt;
Dan Tudge - Executive Producer&lt;br /&gt;
&lt;br /&gt;
Nicki Vankoughnett - Programmer&lt;br /&gt;
&lt;br /&gt;
Richard Walker - Lead Programmer&lt;br /&gt;
&lt;br /&gt;
Art We - Art Director&lt;br /&gt;
&lt;br /&gt;
Todd White - Software Engineer&lt;br /&gt;
&lt;br /&gt;
== Screenshots ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Nintendo Pennant Chase Baseball.png|Nintendo Pennant Chase Baseball logo&lt;br /&gt;
File:Nintendo Pennant Chase Baseball batter vs pitcher.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball pitching meter.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball main menu.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball David Ortiz running.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball David Ortiz swing.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball David Ortiz swinging.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball David Ortiz.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball franchise mode red sox.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball franchise mode yankees.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball home field evolution 1.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball home field evolution 2.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball home field evolution 3.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball player points.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball select teams.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball speed play mode.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball tournament mode.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball swing and miss.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball Tigers batter.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball Mets.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball Twins infield play.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball play on infield.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball play at second.jpg&lt;br /&gt;
File:Nintendo Pennant Chase Baseball Minute Maid Park.jpg&lt;br /&gt;
File:651441-925906 20050406 002.jpg&lt;br /&gt;
File:651444-925906 20050406 005.jpg&lt;br /&gt;
File:Cubs v Pirates screenshot.png|Cubs at Pirates screenshot, from Nintendo Power, Issue 190&lt;br /&gt;
File:Speed Play screenshot.png|Speed Play mode screenshot, from Nintendo Power, Issue 190&lt;br /&gt;
File:Rookie of the Year screenshot.png|Rookie of the Year mode screenshot, from Nintendo Power, Issue 190&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Magazine Scans ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - Nintendo Power 190.png|Preview from Nintendo Power, Issue 190&lt;br /&gt;
File:Nintendo Pennant Chase Baseball ad - EGM 191.png|Best Buy advertorial discussing Nintendo Pennant Chase Baseball and Bowling for Soup - Electronic Gaming Monthly 191&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - Game Informer 144.png|Preview in Game Informer #144&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - GameSpot.png|GameSpot preview. Captured 2024.&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - NintendoWorldReport.png|Nintendo World Report preview. Captured 2024.&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview - IGN.png|IGN preview. Captured 2024.&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview 1 - Nsidr.png|Nsidr preview, page 1. Captured 2024.&lt;br /&gt;
File:Nintendo Pennant Chase Baseball preview 2 - Nsidr.png|Nsidr preview, page 2. Captured 2024.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [https://www.nintendoworldreport.com/preview/3741/nintendo-pennant-chase-baseball-gamecube Game preview by Nintendo World Report]&lt;br /&gt;
* [https://www.siliconera.com/developer-nintendo-pennant-chase-baseball-was-completed-but-not-released/ Siliconera story from 2010 with quotes from Senior Engineer Steve Snake indicating game was completed but never released]&lt;br /&gt;
* [https://www.gamespot.com/articles/pennant-chase-baseball-takes-swings-june-13/1100-6121150/ GameSpot article covering the game&#039;s first delay from April to June]&lt;br /&gt;
* [https://www.ign.com/articles/2005/06/14/delay-of-game IGN post about the game&#039;s indefinite delay announcement]&lt;br /&gt;
&lt;br /&gt;
[[Category:Unreleased games]]&lt;br /&gt;
[[Category:Published by Nintendo]]&lt;br /&gt;
[[Category:Developed by Exile Interactive]]&lt;br /&gt;
[[Category:2000s]]&lt;br /&gt;
[[Category:Pro baseball games]]&lt;br /&gt;
[[Category:GameCube games]]&lt;/div&gt;</summary>
		<author><name>MkII</name></author>
	</entry>
</feed>